This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the explosion radius of Hail of Bombs' explosives by 40%.
Increase the vertical movement from each use of Explosive Personality by 80%.
Increase the lateral movement from each use of Explosive Personality by 80%.
Increase the area of effect of all your explosions by 10%.
Increase the explosion radius of Cluster Grenade's initial explosion by 12%.
Reduce the Cooldown of Explosive Personality by 5s, but reduce your Movement Speed by 15%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 50% for 2s after entering Stealth.
Reduce the Movement Speed penalty of Scope by 60%.
Generate 60 Energy after getting an Elimination.
Increase your maximum Health by 50.
Increase the maximum Ammo count of both your weapons by 2.
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the explosion radius of Hail of Bombs' explosives by 10%.
Increase the area of effect of all your explosions by 2%.
Increase the base damage done to Shield and Deployables by your Cluster Grenade's explosions by 100.
Increase the explosion radius of Cluster Grenade's initial explosion by 18%.
Reduce the Cooldown of Cluster Grenade by 0.5s for each enemy hit by the initial and secondary explosions.
Explosive damage sets enemies on fire for 0.3% of their maximum Health every 0.1s for 1.5s. Additional hits refresh the duration.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Overcharge by 1s.
Reduce the cooldown of Rune of Travel by 4s.
Increase your Movement Speed by 8% while Rune of Travel is active.
Heal for 300 after Teleporting to your Rune of Travel.
Gain 10% Lifesteal while Overcharge is active.
Increase your Ultimate charge rate by 15% and enemies at or below 65% Health are Revealed to you.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the explosion radius of Hail of Bombs' explosives by 40%.
Increase the vertical movement from each use of Explosive Personality by 80%.
Increase the lateral movement from each use of Explosive Personality by 80%.
Increase the area of effect of all your explosions by 10%.
Increase the explosion radius of Cluster Grenade's initial explosion by 12%.
Explosive damage sets enemies on fire for 0.3% of their maximum Health every 0.1s for 1.5s. Additional hits refresh the duration.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Hidden by 4s.
Increase your Movement Speed by 15% while Hidden is active.
You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.
Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.
Reduce the Cooldown of Hidden by 4s.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 10% after getting an Elimination.
Reduce the Cooldown of Crippling Throw by 1.2s.
Increase the radius of Blossom by 20%.
Reduce the Cooldown of Blossom by 2s.
Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.2s.
Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 50% for 2s after entering Stealth.
Reduce the Movement Speed penalty of Scope by 60%.
Generate 60 Energy after getting an Elimination.
Increase your maximum Health by 50.
Increase the maximum Ammo count of both your weapons by 2.
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 50% for 2s after entering Stealth.
Reduce the Movement Speed penalty of Scope by 60%.
Generate 60 Energy after getting an Elimination.
Increase your maximum Health by 50.
Increase the maximum Ammo count of both your weapons by 2.
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.
Increase your maximum Health by 40.
Generate 7% Ultimate charge after activating Dash once every -40s.
Generate 25% Ultimate charge for each enemy hit with your Ultimate.
Heal for -22.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.
Reduce the Cooldown of your basic abilities by 10% after hitting an enemy with at least one Kunai. This can activate only once per throw.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Ignition by 1.2s.
Heal for 450 for each champion hit by Juggernaut.
Increase your maximum Health by 150.
Reduce your damage taken by 20% for 3s after activating Soul Harvest.
Each Soul Fragment gathered Heals you for 75.
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the explosion radius of Hail of Bombs' explosives by 40%.
Increase the vertical movement from each use of Explosive Personality by 80%.
Increase the lateral movement from each use of Explosive Personality by 80%.
Increase the area of effect of all your explosions by 10%.
Increase the explosion radius of Cluster Grenade's initial explosion by 12%.
Explosive damage sets enemies on fire for 0.3% of their maximum Health every 0.1s for 1.5s. Additional hits refresh the duration.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Overcharge by 1s.
Reduce the cooldown of Rune of Travel by 4s.
Increase your Movement Speed by 8% while Rune of Travel is active.
Heal for 300 after Teleporting to your Rune of Travel.
Gain 10% Lifesteal while Overcharge is active.
Increase your Ultimate charge rate by 15% and enemies at or below 65% Health are Revealed to you.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the explosion radius of Hail of Bombs' explosives by 40%.
Increase the vertical movement from each use of Explosive Personality by 80%.
Increase the lateral movement from each use of Explosive Personality by 80%.
Increase the area of effect of all your explosions by 10%.
Increase the explosion radius of Cluster Grenade's initial explosion by 12%.
Explosive damage sets enemies on fire for 0.3% of their maximum Health every 0.1s for 1.5s. Additional hits refresh the duration.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the explosion radius of Hail of Bombs' explosives by 40%.
Increase the vertical movement from each use of Explosive Personality by 80%.
Increase the lateral movement from each use of Explosive Personality by 80%.
Increase the area of effect of all your explosions by 10%.
Increase the explosion radius of Cluster Grenade's initial explosion by 12%.
Explosive damage sets enemies on fire for 0.3% of their maximum Health every 0.1s for 1.5s. Additional hits refresh the duration.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Overcharge by 1s.
Reduce the cooldown of Rune of Travel by 4s.
Increase your Movement Speed by 8% while Rune of Travel is active.
Heal for 300 after Teleporting to your Rune of Travel.
Gain 10% Lifesteal while Overcharge is active.
Increase your Ultimate charge rate by 15% and enemies at or below 65% Health are Revealed to you.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the explosion radius of Hail of Bombs' explosives by 40%.
Increase the vertical movement from each use of Explosive Personality by 80%.
Increase the lateral movement from each use of Explosive Personality by 80%.
Increase the area of effect of all your explosions by 10%.
Increase the explosion radius of Cluster Grenade's initial explosion by 12%.
Explosive damage sets enemies on fire for 0.3% of their maximum Health every 0.1s for 1.5s. Additional hits refresh the duration.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Ignition by 1.2s.
Heal for 450 for each champion hit by Juggernaut.
Increase your maximum Health by 150.
Reduce your damage taken by 20% for 3s after activating Soul Harvest.
Each Soul Fragment gathered Heals you for 75.
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the explosion radius of Hail of Bombs' explosives by 40%.
Increase the vertical movement from each use of Explosive Personality by 80%.
Increase the lateral movement from each use of Explosive Personality by 80%.
Increase the area of effect of all your explosions by 10%.
Increase the explosion radius of Cluster Grenade's initial explosion by 12%.
Explosive damage sets enemies on fire for 0.3% of their maximum Health every 0.1s for 1.5s. Additional hits refresh the duration.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 50% for 2s after entering Stealth.
Reduce the Movement Speed penalty of Scope by 60%.
Generate 60 Energy after getting an Elimination.
Increase your maximum Health by 50.
Increase the maximum Ammo count of both your weapons by 2.
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Ignition by 1.2s.
Heal for 450 for each champion hit by Juggernaut.
Increase your maximum Health by 150.
Reduce your damage taken by 20% for 3s after activating Soul Harvest.
Each Soul Fragment gathered Heals you for 75.
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 50% for 2s after entering Stealth.
Reduce the Movement Speed penalty of Scope by 60%.
Generate 60 Energy after getting an Elimination.
Increase your maximum Health by 50.
Increase the maximum Ammo count of both your weapons by 2.
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the explosion radius of Hail of Bombs' explosives by 40%.
Increase the vertical movement from each use of Explosive Personality by 80%.
Increase the lateral movement from each use of Explosive Personality by 80%.
Increase the area of effect of all your explosions by 10%.
Increase the explosion radius of Cluster Grenade's initial explosion by 12%.
Explosive damage sets enemies on fire for 0.3% of their maximum Health every 0.1s for 1.5s. Additional hits refresh the duration.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the explosion radius of Hail of Bombs' explosives by 40%.
Increase the vertical movement from each use of Explosive Personality by 80%.
Increase the lateral movement from each use of Explosive Personality by 80%.
Increase the area of effect of all your explosions by 10%.
Increase the explosion radius of Cluster Grenade's initial explosion by 12%.
Explosive damage sets enemies on fire for 0.3% of their maximum Health every 0.1s for 1.5s. Additional hits refresh the duration.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the explosion radius of Hail of Bombs' explosives by 40%.
Increase the vertical movement from each use of Explosive Personality by 80%.
Increase the lateral movement from each use of Explosive Personality by 80%.
Increase the area of effect of all your explosions by 10%.
Increase the explosion radius of Cluster Grenade's initial explosion by 12%.
Explosive damage sets enemies on fire for 0.3% of their maximum Health every 0.1s for 1.5s. Additional hits refresh the duration.