This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 225.
Heal for 200 after hitting an enemy with Crippling Throw.
Increase your Healing received by 15% while at or below 50% Health.
Gain a 200 Shield for 3s after using Vine.
Increase the radius of Blossom by 12%.
Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 225.
Heal for 200 after hitting an enemy with Crippling Throw.
Increase your Healing received by 15% while at or below 50% Health.
Gain a 200 Shield for 3s after using Vine.
Increase the radius of Blossom by 12%.
Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)