This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 300-Health Shield for 3s after activating Ignition.
Reduce your damage taken by 9% for 3s after activating Ignition.
Reduce your damage taken by 20% for 3s after activating Soul Harvest.
Heal for 300 after activating Soul Harvest.
Each Soul Fragment gathered Heals you for 30.
Increase your Ultimate charge rate by 60%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 300-Health Shield for 3s after activating Ignition.
Reduce your damage taken by 9% for 3s after activating Ignition.
Reduce your damage taken by 20% for 3s after activating Soul Harvest.
Heal for 300 after activating Soul Harvest.
Each Soul Fragment gathered Heals you for 30.
Increase your Ultimate charge rate by 60%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Receive 20% increased Healing while at or below 50% Health.
Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.
Heal for 20% of the damage Absorbed by Power Siphon.
Reduce the Movement Speed penalty during Power Siphon by 15%.
Heal for 100 for each enemy hit with Shatterfall.
Reduce the damage you take by 20% while at or below 50% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 300-Health Shield for 3s after activating Ignition.
Reduce your damage taken by 9% for 3s after activating Ignition.
Reduce your damage taken by 20% for 3s after activating Soul Harvest.
Heal for 300 after activating Soul Harvest.
Each Soul Fragment gathered Heals you for 30.
Increase your Ultimate charge rate by 60%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 300-Health Shield for 3s after activating Ignition.
Reduce your damage taken by 9% for 3s after activating Ignition.
Reduce your damage taken by 20% for 3s after activating Soul Harvest.
Heal for 300 after activating Soul Harvest.
Each Soul Fragment gathered Heals you for 30.
Increase your Ultimate charge rate by 60%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Ignition by 3s.
Reduce your damage taken by 15% for 3s after activating Soul Harvest.
Reduce your damage taken by 9% for 3s after activating Ignition.
Heal for 100 after activating Soul Harvest.
Gain a 300-Health Shield for 3s after activating Ignition.
Increase your Ultimate charge rate by 60%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Ignition by 3s.
Reduce your damage taken by 15% for 3s after activating Soul Harvest.
Reduce your damage taken by 9% for 3s after activating Ignition.
Heal for 100 after activating Soul Harvest.
Gain a 300-Health Shield for 3s after activating Ignition.
Increase your Ultimate charge rate by 60%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 300-Health Shield for 3s after activating Ignition.
Reduce your damage taken by 9% for 3s after activating Ignition.
Reduce your damage taken by 20% for 3s after activating Soul Harvest.
Heal for 300 after activating Soul Harvest.
Each Soul Fragment gathered Heals you for 30.
Increase your Ultimate charge rate by 60%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 500-Health Shield for 3s after activating Ignition.
Reduce your damage taken by 9% for 3s after activating Ignition.
Reduce your damage taken by 20% for 3s after activating Soul Harvest.
Heal for 200 after activating Soul Harvest.
Each Soul Fragment gathered Heals you for 15.
Increase your Ultimate charge rate by 60%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 500-Health Shield for 3s after activating Ignition.
Reduce your damage taken by 9% for 3s after activating Ignition.
Reduce your damage taken by 20% for 3s after activating Soul Harvest.
Heal for 200 after activating Soul Harvest.
Each Soul Fragment gathered Heals you for 15.
Increase your Ultimate charge rate by 60%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 500-Health Shield for 3s after activating Ignition.
Reduce your damage taken by 9% for 3s after activating Ignition.
Reduce your damage taken by 20% for 3s after activating Soul Harvest.
Heal for 200 after activating Soul Harvest.
Each Soul Fragment gathered Heals you for 15.
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 14%.
Heal for 100 after activating Soul Harvest.
Each Soul Fragment gathered Heals you for 75.
Increase your maximum Health by 600.
Reduce the time it takes to spin up your Hellfire Gatling by 12%.
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 500-Health Shield for 3s after activating Ignition.
Reduce your damage taken by 9% for 3s after activating Ignition.
Reduce your damage taken by 20% for 3s after activating Soul Harvest.
Heal for 200 after activating Soul Harvest.
Each Soul Fragment gathered Heals you for 15.
Increase your Ultimate charge rate by 60%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 500-Health Shield for 3s after activating Ignition.
Increase your maximum Health by 150.
Reduce your damage taken by 20% for 3s after activating Soul Harvest.
Gain a 450-Health Shield for 3s after activating Juggernaut.
Heal for 300 for each champion hit by Juggernaut.
Increase your Ultimate charge rate by 60%.