This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Pounce by 1s.
Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.
Reduce the Cooldown of Nine Lives by 2s.
Increase the duration of Prowl by 1.5s.
Increase the Movement Speed bonus while using Prowl by 50%.
Pounce Executes targets at or below 35% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Billow by 56% after getting an Elimination.
Increase your Reload Speed by 30%.
Increase your maximum Ammo by 1.
Reduce the Cooldown of Whirl by 1.5s for each enemy it hits.
Increase your Movement Speed by 44% while Billow is active.
Your heavy hit with Inferno Blade deals an additional 150 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 40% after getting an Elimination.
Increase the Projectile Speed of Seedling by 6%.
Increase your maximum Health by 50.
Increase your Reload Speed by 15%.
Reduce the Cooldown of Flutter by 3s.
Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 30% of the damage Absorbed by Reversal.
Hitting a player with Revolver Heals you for 15.
Reduce the Cooldown of Reversal by 6s.
Reduce the Cooldown of Reversal by 0.5s after hitting an enemy with your weapon.
Heal for 200 after activating Nether Step.
Nether Step now has 3 separate charges and is no longer linked.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the cooldown of Tendril by 3s.
Increase your maximum Health by 100.
Increase the effect of the Knockback applied by Obliteration by 16% of its base value.
Increase your Movement Speed by 10% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.
Reduce the damage you take by 16% for 3s after activating Tendril.
Tendril gains a second charge, but its Cooldown is increased by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Billow by 56% after getting an Elimination.
Increase your Reload Speed by 30%.
Increase your maximum Ammo by 1.
Reduce the Cooldown of Whirl by 1.5s for each enemy it hits.
Increase your Movement Speed by 44% while Billow is active.
Your heavy hit with Inferno Blade deals an additional 150 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Air Control for 2s after using Explosive Personality by 40%.
Generate 1 ammo for every -200 explosive damage done.
Increase the area of effect of all your explosions by 4%.
Increase the vertical movement from each use of Explosive Personality by 200%.
Increase the lateral movement from each use of Explosive Personality by 200%.
Reduce the Cooldown of Explosive Personality by 5s, but reduce your Movement Speed by 15%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 25% Lifesteal.
Reduce the Cooldown of Void Grip by 1.2s.
Increase your Reload Speed by 15%.
Increase your maximum Ammo by 50%.
Increase your maximum Health by 50.
Star Splitter now deals 360 damage every 0.4s, but reduces your maximum Ammo to 15.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 9%.
Reduce the Cooldown of Crippling Arrow by 1.7999999999999998s.
Reduce the Cooldown of Rapid Shot by 1.7999999999999998s.
Reduce the Movement Speed penalty while drawing your Longbow by 100%.
Increase your maximum Health by 50.
Increase the rate at which your Longbow charges by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Recovery by 3s.
Reduce your damage taken by 12% for 2s after using Recovery.
Reduce all active Cooldowns by 70% after getting an Elimination.
Reduce the Cooldown of Heroic Leap by 1.5s.
Increase the duration of Net Shot's Slow by 0.6s.
Using Recovery instantly Heals you for 400 and increases your maximum Health by 300 for 5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Shell Spin by 3s for each enemy it hits.
Increase the duration of Shell Shield by 2.4s.
Reduce the Cooldown of Dredge Anchor by 1.7999999999999998s.
Heal for 110 every 1s while Shell Shield is active.
Increase the Health of Shell Shield by 600.
For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 40% after getting an Elimination.
Increase the Projectile Speed of Seedling by 6%.
Increase your maximum Health by 50.
Increase your Reload Speed by 15%.
Reduce the Cooldown of Flutter by 3s.
Dead Zone damage is increased to 650.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Air Control for 2s after using Explosive Personality by 80%.
Generate 1 ammo for every -200 explosive damage done.
Increase the area of effect of all your explosions by 4%.
Increase the vertical movement from each use of Explosive Personality by 120%.
Increase the lateral movement from each use of Explosive Personality by 200%.
Reduce the Cooldown of Explosive Personality by 5s, but reduce your Movement Speed by 15%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Air Control for 2s after using Explosive Personality by 80%.
Generate 1 ammo for every -200 explosive damage done.
Increase the area of effect of all your explosions by 4%.
Increase the vertical movement from each use of Explosive Personality by 120%.
Increase the lateral movement from each use of Explosive Personality by 200%.
Reduce the Cooldown of Explosive Personality by 5s, but reduce your Movement Speed by 15%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Air Control for 2s after using Explosive Personality by 80%.
Generate 1 ammo for every -200 explosive damage done.
Increase the area of effect of all your explosions by 4%.
Increase the vertical movement from each use of Explosive Personality by 120%.
Increase the lateral movement from each use of Explosive Personality by 200%.
Reduce the Cooldown of Explosive Personality by 5s, but reduce your Movement Speed by 15%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 40% after getting an Elimination.
Increase the Projectile Speed of Seedling by 6%.
Increase your maximum Health by 50.
Increase your Reload Speed by 15%.
Reduce the Cooldown of Flutter by 3s.
Dead Zone damage is increased to 650.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Air Control for 2s after using Explosive Personality by 80%.
Generate 1 ammo for every -200 explosive damage done.
Increase the area of effect of all your explosions by 4%.
Increase the vertical movement from each use of Explosive Personality by 120%.
Increase the lateral movement from each use of Explosive Personality by 200%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Recovery by 3s.
Reduce your damage taken by 6% for 2s after using Recovery.
Reduce your damage taken by 20% for 4s after using Heroic Leap.
Reduce the Cooldown of Heroic Leap by 2s.
Increase the duration of Net Shot's Slow by 0.8999999999999999s.
Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Movement Speed penalty of Designated Sights by 100%.
Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.
Reduce the Cooldown of Distortion Field by 0.5s.
Increase your maximum Ammo by 4.
Generate 2 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.
Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 20% for 2s after activating Elemental Shift.
FrostFire Glide travels 5% faster.
Increase your Movement Speed while casting Inferno Cannon by 40%.
Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1.5s.
Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.
Remaining still for 1s creates a Mana Rift around you that generates Mana every 1s. Leaving the Mana Rift destroys it.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Fire Spit by 2s for each enemy hit by it.
Restore 30% of your maximum Booster fuel after using Thrust.
Restore 80% of your maximum Booster fuel after getting a Killing Blow or Elimination.
Increase your Booster fuel capacity by 20%.
Increase the size of your Fire Spit by 48%.
Increase your Movement Speed while using your Booster.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Fire Spit by 2s for each enemy hit by it.
Restore 30% of your maximum Booster fuel after using Thrust.
Restore 80% of your maximum Booster fuel after getting a Killing Blow or Elimination.
Increase your Booster fuel capacity by 20%.
Increase the size of your Fire Spit by 48%.
Increase your Movement Speed while using your Booster.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Fire Spit by 2s for each enemy hit by it.
Restore 30% of your maximum Booster fuel after using Thrust.
Restore 80% of your maximum Booster fuel after getting a Killing Blow or Elimination.
Increase your Booster fuel capacity by 20%.
Increase the size of your Fire Spit by 48%.
Increase your Movement Speed while using your Booster.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 60 every 1s while Agility is active.
Increase your maximum Ammo by 25.
Increase your maximum Health by 50.
Increase your Healing received by 15% while firing your SMGs.
Increase your jump height by 60% while Agility is active.