This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 350 after using Pounce.
Reduce the damage you take by 4% while at or below 40% Health.
Heal for 80 every 1s while Prowl is active.
Reduce your damage taken by 20% for 2s after using Pounce.
Reduce the Cooldown of Nine Lives by 2s.
Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 350 after using Pounce.
Reduce the damage you take by 4% while at or below 40% Health.
Heal for 80 every 1s while Prowl is active.
Reduce your damage taken by 20% for 2s after using Pounce.
Reduce the Cooldown of Nine Lives by 2s.
Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 350 after using Pounce.
Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.
Heal for 200 every 1s while Prowl is active.
Reduce your damage taken by 12% for 2s after using Pounce.
Increase your Movement Speed by 10% for 3s after using Pounce.
Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.