This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.
Reduce the damage you take by 5% for 2s for each ally hit with Chain Heal. This effect stacks.
Grant 50% Reload Speed for 1s to each player to which Chain Heal bounces.
Increase the maximum amount of damage mitigated by Envelop by 7%.
After taking -250 damage, your next use of Chain Heal does not cause it to go on Cooldown.
Increase the range of Chain Heal bounces by 40%.