This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal the target of your Protection for 225.
Gain a 300-Health Shield after getting an Elimination.
Generate 6 Ammo after activating Recharge.
Increase your maximum Health by 450.
Increase your maximum Ammo by 3.
Increase the damage done by allies by 10% while they are Shielded by Protection.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 60 every 1s while Deflector Shield is active.
Reduce your weapon recoil by 60% while using Precision Sights.
Gain 12% Lifesteal.
Increase the range at which Sensor Drone Reveals targets by 30%.
Increase the duration of Deflector Shield by 2.4000000000000004s.
Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the jump strength of Crouching Tigron by 24%.
Reduce the Cooldown of Combat Trance by 1.2000000000000002s for each enemy hit by Heavy Blade.
Increase your maximum Health by 100.
Increase your maximum Ammo by 5.
Hitting enemies with Bladed Chakrams Heals you for 30.
Bladed Chakrams are able to bounce 2 additional times before disappearing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 600.
Heal for 112 every 1s while Earthen Guard is active.
Increase your maximum Ammo by 1.
Reduce the Cooldown of Earthen Guard by 2.5s.
Generate 2 Ammo after activating Warder's Field.
Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal the target of your Protection for 225.
Gain a 300-Health Shield after getting an Elimination.
Generate 6 Ammo after activating Recharge.
Increase your maximum Health by 450.
Increase your maximum Ammo by 3.
Increase the damage done by allies by 10% while they are Shielded by Protection.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the jump strength of Crouching Tigron by 24%.
Reduce the Cooldown of Combat Trance by 1.2000000000000002s for each enemy hit by Heavy Blade.
Increase your maximum Health by 100.
Increase your maximum Ammo by 5.
Hitting enemies with Bladed Chakrams Heals you for 30.
Bladed Chakrams are able to bounce 2 additional times before disappearing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 60 every 1s while Deflector Shield is active.
Reduce your weapon recoil by 60% while using Precision Sights.
Gain 12% Lifesteal.
Increase the range at which Sensor Drone Reveals targets by 30%.
Increase the duration of Deflector Shield by 2.4000000000000004s.
Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
Lower your gravity and increase your air control by 50% while firing your Light Bow.
Increase allies' Movement Speed by 6% while they are being Healed by Moonlight.
Reduce the Cooldown of Lunar Leap by 2.4000000000000004s.
Reset the Cooldown of Lunar Leap after dropping to or below 45% Health.
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
Lower your gravity and increase your air control by 50% while firing your Light Bow.
Increase allies' Movement Speed by 6% while they are being Healed by Moonlight.
Reduce the Cooldown of Lunar Leap by 2.4000000000000004s.
Reset the Cooldown of Lunar Leap after dropping to or below 45% Health.
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 60 every 1s while Deflector Shield is active.
Reduce your weapon recoil by 60% while using Precision Sights.
Gain 12% Lifesteal.
Increase the range at which Sensor Drone Reveals targets by 30%.
Increase the duration of Deflector Shield by 2.4000000000000004s.
The Health of Deflector Shield is increased by 350 and its Cooldown is reduced by half if it is destroyed by an enemy.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 20% for 3s after using Charge.
Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.
Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.
Gain a 450-Health Shield for 3s after you use Charge.
Reduce the Cooldown of Fireball by 2.25s.
Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 20% for 3s after using Charge.
Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.
Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.
Gain a 450-Health Shield for 3s after you use Charge.
Reduce the Cooldown of Fireball by 2.25s.
Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 60 every 1s while Deflector Shield is active.
Reduce your weapon recoil by 60% while using Precision Sights.
Gain 12% Lifesteal.
Increase the range at which Sensor Drone Reveals targets by 30%.
Increase the duration of Deflector Shield by 2.4000000000000004s.
Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 60 every 1s while Deflector Shield is active.
Reduce your weapon recoil by 60% while using Precision Sights.
Gain 12% Lifesteal.
Increase the range at which Sensor Drone Reveals targets by 30%.
Increase the duration of Deflector Shield by 2.4000000000000004s.
The Health of Deflector Shield is increased by 350 and its Cooldown is reduced by half if it is destroyed by an enemy.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 60 every 1s while Deflector Shield is active.
Reduce your weapon recoil by 60% while using Precision Sights.
Gain 12% Lifesteal.
Increase the range at which Sensor Drone Reveals targets by 30%.
Increase the duration of Deflector Shield by 2.4000000000000004s.
The Health of Deflector Shield is increased by 350 and its Cooldown is reduced by half if it is destroyed by an enemy.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 60 every 1s while Deflector Shield is active.
Reduce your weapon recoil by 60% while using Precision Sights.
Gain 12% Lifesteal.
Increase the range at which Sensor Drone Reveals targets by 30%.
Increase the duration of Deflector Shield by 2.4000000000000004s.
Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 60 every 1s while Deflector Shield is active.
Reduce your weapon recoil by 60% while using Precision Sights.
Gain 12% Lifesteal.
Increase the range at which Sensor Drone Reveals targets by 30%.
Increase the duration of Deflector Shield by 2.4000000000000004s.
Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
Lower your gravity and increase your air control by 50% while firing your Light Bow.
Increase allies' Movement Speed by 6% while they are being Healed by Moonlight.
Reduce the Cooldown of Lunar Leap by 2.4000000000000004s.
Reset the Cooldown of Lunar Leap after dropping to or below 45% Health.
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
Lower your gravity and increase your air control by 50% while firing your Light Bow.
Increase allies' Movement Speed by 6% while they are being Healed by Moonlight.
Reduce the Cooldown of Lunar Leap by 2.4000000000000004s.
Reset the Cooldown of Lunar Leap after dropping to or below 45% Health.
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the explosion radius of Cluster Grenade's initial explosion by 12%.
Increase the base damage done to Shield and Deployables by your Cluster Grenade's explosions by 80.
Increase your maximum Health by 100.
Increase the travel speed of Hail of Bombs when deploying it by 60%.
Heal for 90 for each use of Explosive Personality.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal the target of your Protection for 225.
Gain a 300-Health Shield after getting an Elimination.
Generate 6 Ammo after activating Recharge.
Increase your maximum Health by 450.
Increase your maximum Ammo by 3.
Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal the target of your Protection for 225.
Gain a 300-Health Shield after getting an Elimination.
Generate 6 Ammo after activating Recharge.
Increase your maximum Health by 450.
Increase your maximum Ammo by 3.
Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the travel distance of Whirl by 16%.
Reduce the Cooldown of Whirl by 2s after using Billow.
Increase your Movement Speed by 24% for 4s after getting an Elimination.
Reduce the Cooldown of Billow by 70% after getting an Elimination.
Regenerate 2 Ammo every 0.5s for 1s after activating Billow.
Spite deals 20% of its target's maximum Health with each hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Stun duration of Pyre Strike by 0.3s.
Heal for 525 over 3s after Healing an ally with Kindle Soul.
Increase your maximum Ammo by 4.
Hitting Kindle Soul increases you and your target's Movement Speed by 25% for 1.5s.
Heal for 75 for each enemy hit with Wings of Wrath.
When Pyre Strike hits an enemy champion it stops moving until it ends and deals up to 100% more damage to enemies under it, increasing based on the number of hits they take. Surgery (+10% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage you deal to yourself with Fire Bomb by 40%.
Reduce your active Cooldowns by 30% after getting an Elimination.
Reduce the Cooldown of Nade Launcher by 2s.
Decrease your damage taken by 12% for 3s after using Nade Launcher.
Increase your Movement Speed by 15% while Hunter's Mark is active.
Nade Launcher has 3 charges, but reduce the damage of each to 650.