This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Increase your maximum Ammo by 4.
Increase your Movement Speed by 9%.
Generate 2 Ammo for each enemy hit with Valor.
Heal for 100 after using Presence.
Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase vertical movement of Death Wings by 10%.
Reduce the Blood cost of Death Wings by 12% while an enemy is marked by Blood Hex.
Reduce the Cooldown of Blood Hex by 2s after activating Death Wings.
Reduce your damage taken by 20% for 1.5s after activating Death Wings.
Increase the lateral movement of Death Wings by 12%.
Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase vertical movement of Death Wings by 10%.
Reduce the Blood cost of Death Wings by 12% while an enemy is marked by Blood Hex.
Reduce the Cooldown of Blood Hex by 2s after activating Death Wings.
Reduce your damage taken by 20% for 1.5s after activating Death Wings.
Increase the lateral movement of Death Wings by 12%.
Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase vertical movement of Death Wings by 10%.
Reduce the Blood cost of Death Wings by 12% while an enemy is marked by Blood Hex.
Reduce the Cooldown of Blood Hex by 2s after activating Death Wings.
Reduce your damage taken by 20% for 1.5s after activating Death Wings.
Increase the lateral movement of Death Wings by 12%.
Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase vertical movement of Death Wings by 10%.
Reduce the Blood cost of Death Wings by 12% while an enemy is marked by Blood Hex.
Reduce the Cooldown of Blood Hex by 2s after activating Death Wings.
Reduce your damage taken by 20% for 1.5s after activating Death Wings.
Increase the lateral movement of Death Wings by 12%.
Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase vertical movement of Death Wings by 10%.
Reduce the Blood cost of Death Wings by 12% while an enemy is marked by Blood Hex.
Reduce the Cooldown of Blood Hex by 2s after activating Death Wings.
Reduce your damage taken by 20% for 1.5s after activating Death Wings.
Increase the lateral movement of Death Wings by 12%.
Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase vertical movement of Death Wings by 10%.
Reduce the Blood cost of Death Wings by 12% while an enemy is marked by Blood Hex.
Reduce the Cooldown of Blood Hex by 2s after activating Death Wings.
Reduce your damage taken by 20% for 1.5s after activating Death Wings.
Increase the lateral movement of Death Wings by 12%.
Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase vertical movement of Death Wings by 10%.
Reduce the Blood cost of Death Wings by 12% while an enemy is marked by Blood Hex.
Reduce the Cooldown of Blood Hex by 2s after activating Death Wings.
Reduce your damage taken by 20% for 1.5s after activating Death Wings.
Increase the lateral movement of Death Wings by 12%.
Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase vertical movement of Death Wings by 10%.
Reduce the Blood cost of Death Wings by 12% while an enemy is marked by Blood Hex.
Reduce the Cooldown of Blood Hex by 2s after activating Death Wings.
Reduce your damage taken by 20% for 1.5s after activating Death Wings.
Increase the lateral movement of Death Wings by 12%.
Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting an enemy with Blood Hex will Reveal them to your team for 1.5s.
Reduce the Blood cost of Death Wings by 12% while an enemy is marked by Blood Hex.
Reduce the Cooldown of Blood Hex by 2s after activating Death Wings.
Gain 3% of Max Health when hitting a marked enemy.
Increase the lateral movement of Death Wings by 12%.
Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting an enemy with Blood Hex will Reveal them to your team for 1.5s.
Reduce the Blood cost of Death Wings by 12% while an enemy is marked by Blood Hex.
Reduce the Cooldown of Blood Hex by 2s after activating Death Wings.
Gain 3% of Max Health when hitting a marked enemy.
Increase the lateral movement of Death Wings by 12%.
Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting an enemy with Blood Hex will Reveal them to your team for 1.5s.
Reduce the Blood cost of Death Wings by 12% while an enemy is marked by Blood Hex.
Reduce the Cooldown of Blood Hex by 2s after activating Death Wings.
Gain 3% of Max Health when hitting a marked enemy.
Increase the lateral movement of Death Wings by 12%.
Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting an enemy with Blood Hex will Reveal them to your team for 1.5s.
Reduce the Blood cost of Death Wings by 12% while an enemy is marked by Blood Hex.
Reduce the Cooldown of Blood Hex by 2s after activating Death Wings.
Gain 3% of Max Health when hitting a marked enemy.
Increase the lateral movement of Death Wings by 12%.
Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.