This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Gain a 200-health Shield for 3s after dropping to or below 50% Health.
Heal for 200 every 1s while using FrostFire Glide.
Reduce your damage taken by 10% for 2s after activating Elemental Shift.
Increase the Projectile Speed of Frost Bomb by 12%.
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 200.
Generate 2% Ultimate charge for each enemy hit by Obliteration.
Gain a 150 Shield for 5s after activating Tendril.
Increase the Healing received from Dark Siphon by 150 health.
Heal for 240 for each enemy hit with Obliteration.
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.