Player Avatar
16
Dedegamer541

Brazil - Updated 1 month ago

Most Played Champions
Season 6
Grohk
Support
1.42 KDA
34 / 50 / 74
4 - 3 (57%)
1h 02m
Io
Support
1.72 KDA
28 / 30 / 47
2 - 4 (33%)
36m
Ruckus
Front Line
1.08 KDA
11 / 20 / 21
1 - 1 (50%)
20m
Makoa
Front Line
1.08 KDA
2 / 6 / 9
0 - 1 (0%)
8m
Player Stats
Totals
Matches
Played
16
Won
7
Lost
9
Player Kills
KDA
1.42
Kills
75
Deaths
106
Assists
151
Objectives
CPM
354
Credits
44,566
Objective Time
10m 17s
Damage
Player
467,156
Team Healing
144,624
Self Healing
194,005
Weapon
371,392
Shielding
63,502
Taken
536,738

Casual Queues

Normal: Siege
5 Games
1,234
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

51m
playtime
20%
Win/Loss Ratio
1.2
kda
1
wins
10,210
Credits
200
CPM
20
kills
38
deaths
51
assists
155,947
damage
3,058
dpm
121,000
Weapon
172,856
taken
0
Shielding
68,287
healing
81,958
self healing
4m 38s
objective time
4
losses
Normal: Onslaught
2 Games
1,529
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

20m
playtime
50%
Win/Loss Ratio
1.08
kda
1
wins
9,436
Credits
472
CPM
11
kills
20
deaths
21
assists
98,436
damage
4,922
dpm
71,541
Weapon
117,321
taken
43,462
Shielding
0
healing
22,938
self healing
5m 39s
objective time
1
losses
Normal: Team Deathmatch
9 Games
1,501
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

55m
playtime
55.56%
Win/Loss Ratio
1.74
kda
5
wins
24,920
Credits
453
CPM
44
kills
48
deaths
79
assists
212,773
damage
3,869
dpm
178,851
Weapon
246,561
taken
20,040
Shielding
76,337
healing
89,109
self healing
0s
objective time
4
losses
Recently Played
April 4th - May 4th

All Queues

Normal: Onslaught

Normal: Payload

Normal: Siege

Normal: Team Deathmatch

Recent Matches