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35
JUDJOO

Southeast Asia - Updated 1 year ago

Most Played Champions
Season 6
Yagorath
Front Line
1.75 KDA
65 / 81 / 154
8 - 5 (62%)
2h 06m
Io
Support
0.85 KDA
48 / 102 / 77
3 - 6 (33%)
1h 31m
Player Stats
Totals
Matches
Played
22
Won
11
Lost
11
Player Kills
KDA
1.25
Kills
113
Deaths
183
Assists
231
Objectives
CPM
307
Credits
66,630
Objective Time
37m 45s
Damage
Player
670,301
Team Healing
98,693
Self Healing
323,109
Weapon
467,848
Shielding
8,099
Taken
1,371,025

Casual Queues

Normal: Siege
12 Games
1,635
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

2h 22m
playtime
66.67%
Win/Loss Ratio
1.29
kda
8
wins
33,116
Credits
233
CPM
61
kills
106
deaths
151
assists
436,720
damage
3,075
dpm
284,759
Weapon
968,507
taken
4,001
Shielding
58,480
healing
229,910
self healing
31m 24s
objective time
4
losses
Normal: Onslaught
3 Games
1,408
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

27m
playtime
33.33%
Win/Loss Ratio
0.94
kda
1
wins
12,564
Credits
465
CPM
20
kills
35
deaths
26
assists
87,754
damage
3,250
dpm
82,944
Weapon
113,275
taken
300
Shielding
23,101
healing
23,942
self healing
6m 21s
objective time
2
losses
Normal: Team Deathmatch
7 Games
1,295
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

48m
playtime
28.57%
Win/Loss Ratio
1.4
kda
2
wins
20,950
Credits
436
CPM
32
kills
42
deaths
54
assists
145,827
damage
3,038
dpm
100,145
Weapon
289,243
taken
3,798
Shielding
17,112
healing
69,257
self healing
0s
objective time
5
losses
Recently Played
April 6th - May 6th

All Queues

Normal: Onslaught

Normal: Payload

Normal: Siege

Normal: Team Deathmatch

Recent Matches