This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal 240 health for each player hit by Missile Launcher.
Increase your Movement Speed while firing by 10%.
Reduce your damage taken by 3% for 3s after activating Advance.
Reduce the Cooldown of Missile Launcher by 2.8s.
Reduce your damage taken by 12% for 2s after using Missile Launcher.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 30%.
Generate 4 Ammo after activating Whirl.
Heal for 200 after using Counter.
Regenerate 2 Ammo every 0.5s for 1s after activating Billow.
Increase your maximum Health by 200.
Spite deals 20% of its target's maximum Health with each hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 30%.
Generate 4 Ammo after activating Whirl.
Heal for 200 after using Counter.
Regenerate 2 Ammo every 0.5s for 1s after activating Billow.
Increase your maximum Health by 200.
Spite deals 20% of its target's maximum Health with each hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 30%.
Generate 4 Ammo after activating Whirl.
Heal for 200 after using Counter.
Regenerate 2 Ammo every 0.5s for 1s after activating Billow.
Increase your maximum Health by 200.
Spite deals 20% of its target's maximum Health with each hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 30%.
Generate 4 Ammo after activating Whirl.
Heal for 200 after using Counter.
Regenerate 2 Ammo every 0.5s for 1s after activating Billow.
Increase your maximum Health by 200.
Spite deals 20% of its target's maximum Health with each hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 30%.
Generate 4 Ammo after activating Whirl.
Heal for 200 after using Counter.
Regenerate 2 Ammo every 0.5s for 1s after activating Billow.
Increase your maximum Health by 200.
Spite deals 20% of its target's maximum Health with each hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 30%.
Generate 4 Ammo after activating Whirl.
Heal for 200 after using Counter.
Regenerate 2 Ammo every 0.5s for 1s after activating Billow.
Increase your maximum Health by 200.
Spite deals 20% of its target's maximum Health with each hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 30%.
Generate 4 Ammo after activating Whirl.
Heal for 200 after using Counter.
Regenerate 2 Ammo every 0.5s for 1s after activating Billow.
Increase your maximum Health by 200.
Spite deals 20% of its target's maximum Health with each hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 30%.
Generate 4 Ammo after activating Whirl.
Heal for 200 after using Counter.
Regenerate 2 Ammo every 0.5s for 1s after activating Billow.
Increase your maximum Health by 200.
Spite deals 20% of its target's maximum Health with each hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 30%.
Generate 4 Ammo after activating Whirl.
Heal for 200 after using Counter.
Regenerate 2 Ammo every 0.5s for 1s after activating Billow.
Increase your maximum Health by 200.
Spite deals 20% of its target's maximum Health with each hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 30%.
Generate 4 Ammo after activating Whirl.
Heal for 200 after using Counter.
Regenerate 2 Ammo every 0.5s for 1s after activating Billow.
Increase your maximum Health by 200.
Spite deals 20% of its target's maximum Health with each hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 30%.
Generate 4 Ammo after activating Whirl.
Heal for 200 after using Counter.
Regenerate 2 Ammo every 0.5s for 1s after activating Billow.
Increase your maximum Health by 200.
Spite deals 20% of its target's maximum Health with each hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 30%.
Generate 4 Ammo after activating Whirl.
Heal for 200 after using Counter.
Regenerate 2 Ammo every 0.5s for 1s after activating Billow.
Increase your maximum Health by 200.
Spite deals 20% of its target's maximum Health with each hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal 240 health for each player hit by Missile Launcher.
Increase your Movement Speed while firing by 10%.
Reduce your damage taken by 3% for 3s after activating Advance.
Reduce the Cooldown of Missile Launcher by 2.8s.
Reduce your damage taken by 12% for 2s after using Missile Launcher.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 30%.
Generate 4 Ammo after activating Whirl.
Heal for 200 after using Counter.
Regenerate 2 Ammo every 0.5s for 1s after activating Billow.
Increase your maximum Health by 200.
Spite deals 20% of its target's maximum Health with each hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 30%.
Generate 4 Ammo after activating Whirl.
Heal for 200 after using Counter.
Regenerate 2 Ammo every 0.5s for 1s after activating Billow.
Increase your maximum Health by 200.
Spite deals 20% of its target's maximum Health with each hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 30%.
Generate 4 Ammo after activating Whirl.
Heal for 200 after using Counter.
Regenerate 2 Ammo every 0.5s for 1s after activating Billow.
Increase your maximum Health by 200.
Spite deals 20% of its target's maximum Health with each hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 30%.
Generate 4 Ammo after activating Whirl.
Heal for 200 after using Counter.
Regenerate 2 Ammo every 0.5s for 1s after activating Billow.
Increase your maximum Health by 200.
Spite deals 20% of its target's maximum Health with each hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 30%.
Generate 4 Ammo after activating Whirl.
Heal for 200 after using Counter.
Regenerate 2 Ammo every 0.5s for 1s after activating Billow.
Increase your maximum Health by 200.
Spite deals 20% of its target's maximum Health with each hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal 240 health for each player hit by Missile Launcher.
Increase your Movement Speed while firing by 10%.
Reduce your damage taken by 3% for 3s after activating Advance.
Reduce the Cooldown of Missile Launcher by 2.8s.
Reduce your damage taken by 12% for 2s after using Missile Launcher.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 30%.
Generate 4 Ammo after activating Whirl.
Heal for 200 after using Counter.
Regenerate 2 Ammo every 0.5s for 1s after activating Billow.
Increase your maximum Health by 200.
Spite deals 20% of its target's maximum Health with each hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 30%.
Generate 4 Ammo after activating Whirl.
Heal for 200 after using Counter.
Regenerate 2 Ammo every 0.5s for 1s after activating Billow.
Increase your maximum Health by 200.
Spite deals 20% of its target's maximum Health with each hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 30%.
Generate 4 Ammo after activating Whirl.
Heal for 200 after using Counter.
Regenerate 2 Ammo every 0.5s for 1s after activating Billow.
Increase your maximum Health by 200.
Spite deals 20% of its target's maximum Health with each hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 30%.
Generate 4 Ammo after activating Whirl.
Heal for 200 after using Counter.
Regenerate 2 Ammo every 0.5s for 1s after activating Billow.
Increase your maximum Health by 200.
Spite deals 20% of its target's maximum Health with each hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 30%.
Generate 4 Ammo after activating Whirl.
Heal for 200 after using Counter.
Regenerate 2 Ammo every 0.5s for 1s after activating Billow.
Increase your maximum Health by 200.
Spite deals 20% of its target's maximum Health with each hit.