This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Receive 10% increased Healing while at or below 50% Health.
Reduce the Movement Speed penalty during Power Siphon by 30%.
Heal for 25% of the damage Absorbed by Power Siphon.
Reduce your damage taken by 16% for 3s after landing with Shatterfall.
Increase your maximum Health by 600.
Reduce the damage you take by 20% while at or below 50% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Health of your Bulwark by 800.
Reduce your active Cooldowns by 16% after getting an Elimination.
Increase your Healing received by 12% while your Bulwark is active.
Reduce the Cooldown of Battle Shout by 1.2s.
Increase the recharge rate of your Bulwark by 30%.
Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Health of your Bulwark by 800.
Reduce your active Cooldowns by 16% after getting an Elimination.
Increase your Healing received by 12% while your Bulwark is active.
Reduce the Cooldown of Battle Shout by 1.2s.
Increase the recharge rate of your Bulwark by 30%.
Targets hit by Commander's Grab are Stunned for an additional 1.4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.
Increase your Movement Speed by 28% while Out of Combat.
Heal your Illusions for 40% of their maximum Health after activating Shatter.
Reduce the Cooldown of Dimensional Link by 2.5s.
Increase the duration of your Illusions by 4s.
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.
Reduce the Cooldown of Rend Soul by 1.0499999999999998s.
Reduce the cast time of Shadow Travel by 20%.
Heal for 100 every 1s while using Shadow Travel.
Increase the Healing done by Rend Soul by 24%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.
Increase your Movement Speed by 28% while Out of Combat.
Heal your Illusions for 40% of their maximum Health after activating Shatter.
Reduce the Cooldown of Dimensional Link by 2.5s.
Increase the duration of your Illusions by 4s.
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.
Increase your Movement Speed by 28% while Out of Combat.
Heal your Illusions for 40% of their maximum Health after activating Shatter.
Reduce the Cooldown of Dimensional Link by 2.5s.
Increase the duration of your Illusions by 4s.
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.
Increase your Movement Speed by 28% while Out of Combat.
Heal your Illusions for 40% of their maximum Health after activating Shatter.
Reduce the Cooldown of Dimensional Link by 2.5s.
Increase the duration of your Illusions by 4s.
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.
Reduce the Cooldown of Shatter by 1s.
Increase the Movement Speed of Illusions by 24% during Shatter.
Increase the duration of Dimensional Link by 2.0999999999999996s.
Spawn an Illusion with 40% Health when you swap to the spot of a dead Illusion.
If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.
Increase your Movement Speed by 28% while Out of Combat.
Heal your Illusions for 40% of their maximum Health after activating Shatter.
Reduce the Cooldown of Dimensional Link by 2.5s.
Increase the duration of your Illusions by 4s.
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.
Increase your Movement Speed by 28% while Out of Combat.
Heal your Illusions for 40% of their maximum Health after activating Shatter.
Reduce the Cooldown of Dimensional Link by 2.5s.
Increase the duration of your Illusions by 4s.
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 15% for 3s after activating Soul Harvest.
Each Soul Fragment gathered Heals you for 45.
Increase your maximum Health by 300.
Increase the potency of Juggernaut's Knockup by 21%.
Reduce your damage taken by 12% for 3s after activating Ignition.
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.
Reduce the Cooldown of Rend Soul by 1.0499999999999998s.
Reduce the cast time of Shadow Travel by 20%.
Heal for 100 every 1s while using Shadow Travel.
Increase the Healing done by Rend Soul by 24%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Health of your Bulwark by 800.
Reduce your active Cooldowns by 16% after getting an Elimination.
Increase your Healing received by 12% while your Bulwark is active.
Reduce the Cooldown of Battle Shout by 1.2s.
Increase the recharge rate of your Bulwark by 30%.
Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 21% while Out of Combat.
Increase your maximum Ammo by 8.
Reduce the Cooldown of Hidden by 4s.
Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.
Reduce the Cooldown of Poison Bolts by 2.4000000000000004s.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -10s.
Increase your maximum Ammo by 4.
Increase your Movement Speed by 21% while Out of Combat.
Heal for 500 over 2s while in Smoke Screen.
Reduce the Cooldown of Smoke Screen by 2.4s.
Benefits from your Smoke Screen cards also benefit allies who enter Smoke Screen and allies are Healed for 100 every 1s while in your Smoke Screen, but Smoke Screen no longer applies Stealth to you.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Receive 10% increased Healing while at or below 50% Health.
Reduce the Movement Speed penalty during Power Siphon by 30%.
Heal for 25% of the damage Absorbed by Power Siphon.
Reduce your damage taken by 16% for 3s after landing with Shatterfall.
Increase your maximum Health by 600.
Reduce the damage you take by 20% while at or below 50% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the size of your Fire Spit by 120%.
Reduce the Cooldown of Salvo by 0.25s each time Salvo hits an enemy with its rockets.
Increase your Booster fuel capacity by 20%.
Heal for 100 for each enemy hit with Fire Spit.
Reduce the Cooldown of Fire Spit by 2.5s for each enemy hit by it.
Fire Spit applies a Knockback and deals an additional 300 damage over 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Receive 10% increased Healing while at or below 50% Health.
Reduce the Movement Speed penalty during Power Siphon by 30%.
Heal for 25% of the damage Absorbed by Power Siphon.
Reduce your damage taken by 16% for 3s after landing with Shatterfall.
Increase your maximum Health by 600.
Reduce the damage you take by 20% while at or below 50% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the radius of Pyre Strike by 20%.
Increase your maximum Ammo by 2.
Apply a 140-Health Shield for 2s to allies affected by Kindle Soul.
Heal for 525 over 3s after Healing an ally with Kindle Soul.
Hitting Kindle Soul increases you and your target's Movement Speed by 15% for 1.5s.
Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Receive 10% increased Healing while at or below 50% Health.
Reduce the Movement Speed penalty during Power Siphon by 30%.
Heal for 25% of the damage Absorbed by Power Siphon.
Reduce your damage taken by 16% for 3s after landing with Shatterfall.
Increase your maximum Health by 600.
Reduce the damage you take by 20% while at or below 50% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Shatter by 1s.
Reduce your active Cooldowns by 3s after getting an Elimination.
Increase the duration of your Illusions by 3s.
Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.
Increase the Movement Speed of Illusions by 32% during Shatter.
If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Health of your Bulwark by 800.
Reduce your active Cooldowns by 16% after getting an Elimination.
Increase your Healing received by 12% while your Bulwark is active.
Reduce the Cooldown of Battle Shout by 1.2s.
Increase the recharge rate of your Bulwark by 30%.
Targets hit by Commander's Grab are Stunned for an additional 1.4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Nade Launcher by 2s.
Reduce the Cooldown of Fire Bomb by 1.7999999999999998s.
Reduce your active Cooldowns by 40% after getting an Elimination.
Increase your maximum Ammo by 4.
Reduce the damage you deal to yourself with Fire Bomb by 40%.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.