This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 10.
Increase the jump strength of Octavia's Commanding Leap by 15%.
Reduce the Cooldown of Commanding Leap by 0.8999999999999999s every 1s while standing inside of your Distortion Field.
Increase the radius of your Distortion Field by 4%.
Reduce the Movement Speed penalty of Designated Sights by 60%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 10.
Increase the jump strength of Octavia's Commanding Leap by 15%.
Reduce the Cooldown of Commanding Leap by 0.8999999999999999s every 1s while standing inside of your Distortion Field.
Increase the radius of your Distortion Field by 4%.
Reduce the Movement Speed penalty of Designated Sights by 60%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 10.
Increase the jump strength of Octavia's Commanding Leap by 15%.
Reduce the Cooldown of Commanding Leap by 0.8999999999999999s every 1s while standing inside of your Distortion Field.
Increase the radius of your Distortion Field by 4%.
Reduce the Movement Speed penalty of Designated Sights by 60%.
Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 4.
Increase the jump strength of Octavia's Commanding Leap by 20%.
Increase the radius of your Distortion Field by 12%.
Reduce the Movement Speed penalty of Designated Sights by 60%.
Reduce the Cooldown of Commanding Leap by 0.8999999999999999s every 1s while standing inside of your Distortion Field.
Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 4.
Increase the jump strength of Octavia's Commanding Leap by 20%.
Increase the radius of your Distortion Field by 12%.
Reduce the Movement Speed penalty of Designated Sights by 60%.
Reduce the Cooldown of Commanding Leap by 0.8999999999999999s every 1s while standing inside of your Distortion Field.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 200.
Heal for 280 after using Pounce.
Reduce the Cooldown of Nine Lives by 3s.
Reduce the Cooldown of Pounce by 1.5s.
Reduce the Cooldown of Prowl by 0.2s each time you hit an enemy with a dagger.
Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 200.
Heal for 280 after using Pounce.
Reduce the Cooldown of Nine Lives by 3s.
Reduce the Cooldown of Pounce by 1.5s.
Reduce the Cooldown of Prowl by 0.2s each time you hit an enemy with a dagger.
Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 200.
Heal for 280 after using Pounce.
Reduce the Cooldown of Nine Lives by 3s.
Reduce the Cooldown of Pounce by 1.5s.
Reduce the Cooldown of Prowl by 0.2s each time you hit an enemy with a dagger.
Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 200.
Heal for 210 after using Pounce.
Reduce the Cooldown of Nine Lives by 5s.
Heal for an additional 80 with Nine Lives.
Increase the Movement Speed bonus while using Prowl by 20%.
Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 200.
Heal for 210 after using Pounce.
Reduce the Cooldown of Nine Lives by 5s.
Heal for an additional 80 with Nine Lives.
Increase the Movement Speed bonus while using Prowl by 20%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the maximum inaccuracy of your Pistol by 16%.
Increase the maximum Ammo count of both your weapons by 3.
Hits with Talon Rifle generate 3% Ultimate charge.
Reduce the recoil of your Pistol by 30%.
Your inactive weapon generates 4 Ammo every 2s.
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 200.
Heal for 210 after using Pounce.
Reduce the Cooldown of Nine Lives by 5s.
Heal for an additional 80 with Nine Lives.
Increase the Movement Speed bonus while using Prowl by 20%.
Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 200.
Heal for 210 after using Pounce.
Reduce the Cooldown of Nine Lives by 5s.
Heal for an additional 80 with Nine Lives.
Increase the Movement Speed bonus while using Prowl by 20%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 200.
Heal for 210 after using Pounce.
Reduce the Cooldown of Nine Lives by 5s.
Heal for an additional 80 with Nine Lives.
Increase the Movement Speed bonus while using Prowl by 20%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the maximum Ammo count of both your weapons by 2.
Your inactive weapon generates 4 Ammo every 2s.
Increase the area that Flare will Reveal enemies by 50%.
Reduce the recoil of your Pistol by 30%.
Reduce the Movement Speed penalty of Scope by 20%.
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 2.5s.
Increase your maximum Health by 150.
Increase the Projectile Speed of Frost Bomb by 18%.
Increase the Mana generation of Inferno Cannon by 30%.
Increase the Mana generation of Frost Bomb by 30%.
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.