This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.
Increase your maximum Ammo by 1.
Activating Dodge Roll heals you for 150.
Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.
Increase the distance traveled when using Dodge Roll by 50%.
For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Distortion Field by 2s.
Reduce the Cooldown of Distortion Field by 0.6s after activating Commanding Leap.
Increase the radius of your Distortion Field by 16%.
Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.
Increase your maximum Health by 150.
Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 25% Ultimate charge for each enemy hit with your Ultimate.
Generate 7% Ultimate charge after activating Dash once every -8s.
Heal for -22.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.
Increase the range of Ambush by 50%.
Reduce the damage you take by 5% for 2s after Ambush ends. This applies to each Ambush in the chain.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 50% after getting an Elimination.
Gain 50% Lifesteal.
Increase your maximum Ammo by 1.
Increase your maximum Health by 450.
Heal for 150 over 2s for each enemy hit by Kinetic Burst.
Reduce your damage taken by 75% while using Shoulder Bash.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Combat Slide by 15% for each enemy hit by your weapons.
Increase your Movement Speed by 40% for 2s after Combat Slide ends.
Generate 2 Ammo after activating Combat Slide.
You gain 20% Lifesteal against your Retribution target.
Increase your maximum Health by 150.
Increase the damage you deal to your Retribution target by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.
Generate 9% Power Siphon charge for each enemy hit with Massacre Axe.
Increase your maximum Health by 150.
Generate 2% Power Siphon charge for each enemy hit with Calamity Blast.
Increase your Movement Speed by 10% for each Calamity Charge you have.
Reduce the damage you take by 20% while at or below 50% Health.