This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Grumpy Bomb by 2.4000000000000004s.
Increase your Reload Speed by 4% for 3s after using Detonate.
Increase your air control by 20% until you land after launching yourself with Poppy Bomb.
Heal for 60 for each Sticky Bomb you Detonate.
Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.
Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 9% for 3s after activating Ignition.
Heal for 200 after activating Soul Harvest.
Reduce the time it takes to spin up your Hellfire Gatling by 12%.
Reduce the Cooldown of Ignition by 1.7999999999999998s.
Heal for 600 for each champion hit by Juggernaut.
Increase your Ultimate charge rate by 60%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Pyre Strike by 4s for each successful hit by Wings of Wrath.
Reduce the Cooldown of Wings of Wrath by 2.4s.
Heal for 420 over 3s after Healing an ally with Kindle Soul.
Apply a 35-Health Shield for 2s to allies affected by Kindle Soul.
Increase the Stun duration of Pyre Strike by 0.15s.
Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 525 over 3s after Healing an ally with Kindle Soul.
Hitting Kindle Soul increases you and your target's Movement Speed by 15% for 1.5s.
Apply a 105-Health Shield for 2s to allies affected by Kindle Soul.
Increase the radius of Pyre Strike by 30%.
Decrease the rate of Wrath decay by 10%.
Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Illusion by 0.5s when an Illusion dies to an enemy.
Increase the duration of your Illusions by 1s.
Increase the Health of each of your Illusions by 300.
Heal your Illusions for 100% of their maximum Health after activating Shatter.
Reduce the Cooldown of Shatter by 2.5s.
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.
Increase the duration of your Illusions by 2s.
Increase the Health of each of your Illusions by 300.
Increase the Movement Speed of Illusions by 32% during Shatter.
Reduce the Cooldown of Shatter by 2s.
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Health of each of your Illusions by 500.
Reduce your active Cooldowns by 3s after getting an Elimination.
Increase your maximum Health by 50.
Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.
Increase the duration of your Illusions by 2s.
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Health of each of your Illusions by 500.
Reduce your active Cooldowns by 3s after getting an Elimination.
Increase your maximum Health by 50.
Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.
Increase the duration of your Illusions by 2s.
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 52% of the damage dealt by Shatter.
Reduce the Cooldown of Shatter by 1.5s.
Heal your Illusions for 60% of their maximum Health after activating Shatter.
Reduce your active Cooldowns by 3s after getting an Elimination.
Increase the duration of your Illusions by 2s.
If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the size of your Fire Spit by 96%.
Restore 12% of your Booster fuel each time Salvo hits an enemy.
Consume 30% less Booster fuel for 5s after using Thrust.
Restore 60% of your maximum Booster fuel after getting a Killing Blow or Elimination.
Restore 30% of your maximum Booster fuel after using Thrust.
Increase your Movement Speed while using your Booster.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the size of your Fire Spit by 72%.
Increase the explosion radius of Salvo by 60%.
Consume 30% less Booster fuel for 5s after using Thrust.
Restore 60% of your maximum Booster fuel after getting a Killing Blow or Elimination.
Restore 30% of your maximum Booster fuel after using Thrust.
Fire Spit applies a Knockback and deals an additional 300 damage over 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 25% Lifesteal while using Iron Sights.
Reduce damage taken by 9% while using Hustle.
Reduce the time it takes to bring up Iron Sights by 60%.
Reduce your weapon recoil by 40% while using Iron Sights.
Increase your Movement Speed by 10% while using Iron Sights.
Increase the radius of Frag Grenade's explosion by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Grumpy Bomb by 2.4000000000000004s.
Increase your Reload Speed by 4% for 3s after using Detonate.
Increase your air control by 20% until you land after launching yourself with Poppy Bomb.
Heal for 60 for each Sticky Bomb you Detonate.
Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.
Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Grumpy Bomb by 2.4000000000000004s.
Increase your Reload Speed by 4% for 3s after using Detonate.
Increase your air control by 20% until you land after launching yourself with Poppy Bomb.
Heal for 60 for each Sticky Bomb you Detonate.
Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.
Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the travel distance of Combat Slide by 50%.
Reduce the Cooldown of In Pursuit by 1.2s.
Increase your maximum Health by 50.
Increase your Movement Speed by 12%.
Increase your Reload Speed by 20%.
Increase the damage you deal to your Retribution target by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the travel distance of Combat Slide by 50%.
Reduce the Cooldown of In Pursuit by 1.2s.
Increase your maximum Health by 50.
Increase your Movement Speed by 12%.
Increase your Reload Speed by 20%.
Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the number of targets affected by Oppressor Mines by 4.
Reduce the Cooldown of Oppressor Mine by 2.4s.
Increase your Movement Speed while in Sniper Mode by 25%.
Reduce scope-in and scope-out time by 60%.
Increase the range of Oppressor Mine beams by 100%.
Using Transporter instantly Teleports you to its target location.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 5.
Heal for 200 after using Counter.
Increase your Movement Speed by 10% for 3s after activating Counter.
Increase your Movement Speed by 22% while Billow is active.
Increase the travel distance of Whirl by 40%.
Spite deals 20% of its target's maximum Health with each hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 52% of the damage dealt by Shatter.
Reduce the Cooldown of Shatter by 1.5s.
Heal your Illusions for 60% of their maximum Health after activating Shatter.
Reduce your active Cooldowns by 3s after getting an Elimination.
Increase the duration of your Illusions by 2s.
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 525 over 3s after Healing an ally with Kindle Soul.
Hitting Kindle Soul increases you and your target's Movement Speed by 15% for 1.5s.
Apply a 105-Health Shield for 2s to allies affected by Kindle Soul.
Increase the radius of Pyre Strike by 30%.
Decrease the rate of Wrath decay by 10%.
Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Grumpy Bomb by 1.6s.
Increase your Reload Speed by 4% for 3s after using Detonate.
Increase your air control by 30% until you land after launching yourself with Poppy Bomb.
Heal for 650 after using Grumpy Bomb.
Increase the effect of Poppy Bomb’s Knockback by 60% and cause Poppy Bomb to explode on contact with any surface.
Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Grumpy Bomb by 1.6s.
Increase your Reload Speed by 4% for 3s after using Detonate.
Increase your air control by 30% until you land after launching yourself with Poppy Bomb.
Heal for 650 after using Grumpy Bomb.
Increase the effect of Poppy Bomb’s Knockback by 60% and cause Poppy Bomb to explode on contact with any surface.
Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting an enemy with Presence reduces its Cooldown by 2s.
Reduce your active Cooldowns by 16% after getting an Elimination.
Increase your Movement Speed by 12%.
Increase the travel distance of Grace by 20 units.
Increase travel speed during Grace by 30%.
Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 450.
Gain a 300-Health Shield for 3s after you use Charge.
Increase your Healing received from others by 10% while at or below 50% Health.
Heal for 360 every 1s while Shield is active and you are at or below 35% Health.
Increase your Movement Speed by 32% while using Shield.
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 90 every 1s while Shield is active and you are at or below 35% Health.
Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.
Heal for 200 for each enemy hit with Fireball.
Increase your Healing received from others by 20% while at or below 50% Health.
Increase your maximum Health by 750.
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.