This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Activating Oppressor Mine generates 6 Ammo.
Heal for 6% of your maximum Health after Teleporting with Transporter.
Increase your maximum Health by 250.
After 1s of standing still, regenerate 5 Ammo every 2s.
Activating Transporter generates 8 Ammo.
For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 10% while Stellar Wind is active.
Increase your maximum Ammo by 30%.
Increase the range of Astral Mark by 8%.
Reduce the Cooldown of Astral Mark by 1.2000000000000002s.
Increase your maximum Health by 250.
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Activating Oppressor Mine generates 6 Ammo.
Heal for 6% of your maximum Health after Teleporting with Transporter.
Increase your maximum Health by 250.
After 1s of standing still, regenerate 5 Ammo every 2s.
Activating Transporter generates 8 Ammo.
For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Activating Oppressor Mine generates 6 Ammo.
Heal for 6% of your maximum Health after Teleporting with Transporter.
Increase your maximum Health by 250.
After 1s of standing still, regenerate 5 Ammo every 2s.
Activating Transporter generates 8 Ammo.
For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.