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28
LG_Squishy

EU - Updated 6 months ago

Most Played Champions
Season 6
Ruckus
Front Line
0.98 KDA
18 / 31 / 25
2 - 2 (50%)
36m
Tyra
Damage
2.5 KDA
4 / 4 / 12
1 - 0 (100%)
5m
Buck
Flanker
0 KDA
0 / 0 / 0
0 - 1 (0%)
8m
Jenos
Support
1.25 KDA
8 / 14 / 19
0 - 1 (0%)
17m
Androxus
Flanker
0.64 KDA
10 / 25 / 12
0 - 2 (0%)
19m
Player Stats
Totals
Matches
Played
9
Won
3
Lost
6
Player Kills
KDA
1
Kills
40
Deaths
74
Assists
68
Objectives
CPM
247
Credits
20,974
Objective Time
6m 12s
Damage
Player
208,891
Team Healing
30,595
Self Healing
45,398
Weapon
158,050
Shielding
60,325
Taken
294,194

Casual Queues

Normal: Siege
6 Games
1,284
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

1h 1m
playtime
33.33%
Win/Loss Ratio
1.29
kda
2
wins
11,436
Credits
187
CPM
29
kills
40
deaths
45
assists
124,332
damage
2,038
dpm
93,818
Weapon
164,254
taken
33,693
Shielding
30,595
healing
30,585
self healing
4m 54s
objective time
4
losses
Normal: Onslaught
2 Games
1,230
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

19m
playtime
0%
Win/Loss Ratio
0.42
kda
 
wins
7,423
Credits
391
CPM
7
kills
30
deaths
11
assists
62,400
damage
3,284
dpm
50,333
Weapon
116,074
taken
26,632
Shielding
0
healing
9,651
self healing
1m 18s
objective time
2
losses
Normal: Team Deathmatch
1 Games
1,630
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

5m
playtime
100%
Win/Loss Ratio
2.5
kda
1
wins
2,115
Credits
423
CPM
4
kills
4
deaths
12
assists
22,159
damage
4,432
dpm
13,899
Weapon
13,866
taken
0
Shielding
0
healing
5,162
self healing
0s
objective time
 
losses
Recently Played
April 16th - May 16th

All Queues

Normal: Onslaught

Normal: Payload

Normal: Siege

Normal: Team Deathmatch

Recent Matches