Player Avatar
562
xXLambdadeltaXx

NA - Updated 4 months ago

Most Played Champions
Season 6
Grover
Support
2.4 KDA
1,047 / 1,529 / 5,250
128 - 121 (51%)
49h 03m
Fernando
Front Line
1.96 KDA
1,187 / 1,194 / 2,300
121 - 77 (61%)
40h 52m
Barik
Front Line
1.97 KDA
1,290 / 1,346 / 2,730
109 - 106 (51%)
43h 17m
Vatu
Flanker
2.64 KDA
2,562 / 1,253 / 1,492
99 - 90 (52%)
35h 40m
Azaan
Front Line
2.34 KDA
1,181 / 864 / 1,675
78 - 69 (53%)
31h 12m
Player Stats
Totals
Matches
Played
2,381
Won
1,211
Lost
1,170
Player Kills
KDA
2.09
Kills
17,426
Deaths
15,396
Assists
29,601
Objectives
CPM
275
Credits
7,758,124
Objective Time
4,141m 13s
Damage
Player
124,359,317
Team Healing
41,241,973
Self Healing
28,130,867
Weapon
100,420,610
Shielding
62,582,288
Taken
150,468,259

Casual Queues

Normal: Siege
2,052 Games
1,610
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

419h 58m
playtime
50.54%
Win/Loss Ratio
2.02
kda
1037
wins
6,278,653
Credits
249
CPM
14,317
kills
13,360
deaths
25,463
assists
108,984,407
damage
4,325
dpm
88,237,292
Weapon
136,920,044
taken
60,660,937
Shielding
33,881,073
healing
23,735,680
self healing
3,796m 45s
objective time
1015
losses
Normal: Onslaught
327 Games
1,585
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

50h 19m
playtime
52.6%
Win/Loss Ratio
2.54
kda
172
wins
1,473,880
Credits
488
CPM
3,102
kills
2,028
deaths
4,112
assists
15,342,500
damage
5,082
dpm
12,161,371
Weapon
13,505,413
taken
1,921,351
Shielding
7,306,249
healing
4,380,744
self healing
344m 28s
objective time
155
losses
Normal: Team Deathmatch
2 Games
1,886
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

11m
playtime
100%
Win/Loss Ratio
2.5
kda
2
wins
5,591
Credits
508
CPM
7
kills
8
deaths
26
assists
32,410
damage
2,946
dpm
21,947
Weapon
42,802
taken
0
Shielding
54,651
healing
14,443
self healing
0s
objective time
 
losses
Recently Played
April 6th - May 6th

All Queues

Normal: Onslaught

Normal: Payload

Normal: Siege

Normal: Team Deathmatch

Recent Matches