This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 240-Health Shield for 4s after activating Combat Trance.
Reduce the Cooldown of Combat Trance by 1.2000000000000002s for each enemy hit by Heavy Blade.
Increase your maximum Health by 100.
Gain a 300-Health Shield for 3s after activating Crouching Tigron.
Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the radius of Pyre Strike by 20%.
Reduce the Cooldown of Pyre Strike by 4s for each successful hit by Wings of Wrath.
Reduce the Cooldown of Wings of Wrath by 1.7999999999999998s.
Heal for 315 over 3s after Healing an ally with Kindle Soul.
Increase the Stun duration of Pyre Strike by 0.3s.
Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.
Reduce your damage taken by 15% while Stellar Wind is active.
Heal for 120 every 1s for 10s after applying Astral Mark.
Increase the range at which you can use Void Grip by 30%.
Increase the range of Astral Mark by 4%.
Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Dead Zone by 2.4000000000000004s.
Increase your Reload Speed by 10%.
Increase the Projectile Speed of Seedling by 12%.
Reduce your active Cooldowns by 40% after getting an Elimination.
Reduce the Cooldown of Seedling by 1.5s for each enemy hit by it.
Dead Zone damage is increased to 650.