This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 2.
Increase the maximum amount of damage mitigated by Envelop by 28%.
Heal for 40 every 1s while Spirit Linked to an ally.
Increase your maximum Health by 150.
Heal for 250 when you use Envelop.
Increase the range of Chain Heal bounces by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage done by any enemy you are linked to with Spirit Link by 8%.
Increase the maximum amount of damage mitigated by Envelop by 28%.
Heal for 40 every 1s while Spirit Linked to an ally.
Increase your maximum Health by 100.
Heal for 250 when you use Envelop.
Increase the range of Chain Heal bounces by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage done by any enemy you are linked to with Spirit Link by 8%.
Increase the maximum amount of damage mitigated by Envelop by 28%.
Heal for 40 every 1s while Spirit Linked to an ally.
Increase your maximum Health by 100.
Heal for 250 when you use Envelop.
Increase the range of Chain Heal bounces by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage done by any enemy you are linked to with Spirit Link by 8%.
Increase the maximum amount of damage mitigated by Envelop by 28%.
Heal for 40 every 1s while Spirit Linked to an ally.
Increase your maximum Health by 100.
Heal for 250 when you use Envelop.
Increase the range of Chain Heal bounces by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage done by any enemy you are linked to with Spirit Link by 8%.
Increase the maximum amount of damage mitigated by Envelop by 28%.
Heal for 40 every 1s while Spirit Linked to an ally.
Increase your maximum Health by 100.
Heal for 250 when you use Envelop.
Increase the range of Chain Heal bounces by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage done by any enemy you are linked to with Spirit Link by 8%.
Increase the maximum amount of damage mitigated by Envelop by 28%.
Heal for 40 every 1s while Spirit Linked to an ally.
Increase your maximum Health by 100.
Heal for 250 when you use Envelop.
Increase the range of Chain Heal bounces by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage done by any enemy you are linked to with Spirit Link by 8%.
Increase the maximum amount of damage mitigated by Envelop by 28%.
Heal for 40 every 1s while Spirit Linked to an ally.
Increase your maximum Health by 100.
Heal for 250 when you use Envelop.
Increase the range of Chain Heal bounces by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Regenerate 4 Ammo every 1s while using Hustle.
Reduce damage taken by 12% while using Hustle.
Reduce the cook time of Frag Grenade by 20%.
Increase your Movement Speed after deactivating Hustle by 30% for 1.5s.
Reduce the Cooldown of Frag Grenade by 0.8s every 1s while Hustle is active.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Regenerate 4 Ammo every 1s while using Hustle.
Reduce damage taken by 12% while using Hustle.
Reduce the cook time of Frag Grenade by 20%.
Increase your Movement Speed after deactivating Hustle by 30% for 1.5s.
Reduce the Cooldown of Frag Grenade by 0.8s every 1s while Hustle is active.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage done by any enemy you are linked to with Spirit Link by 8%.
Increase the maximum amount of damage mitigated by Envelop by 28%.
Heal for 40 every 1s while Spirit Linked to an ally.
Increase your maximum Health by 100.
Heal for 250 when you use Envelop.
Increase the range of Chain Heal bounces by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage done by any enemy you are linked to with Spirit Link by 8%.
Increase the maximum amount of damage mitigated by Envelop by 28%.
Heal for 40 every 1s while Spirit Linked to an ally.
Increase your maximum Health by 100.
Heal for 250 when you use Envelop.
Increase the range of Chain Heal bounces by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage done by any enemy you are linked to with Spirit Link by 8%.
Increase the maximum amount of damage mitigated by Envelop by 28%.
Heal for 40 every 1s while Spirit Linked to an ally.
Increase your maximum Health by 100.
Heal for 250 when you use Envelop.
Increase the range of Chain Heal bounces by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage done by any enemy you are linked to with Spirit Link by 8%.
Increase the maximum amount of damage mitigated by Envelop by 28%.
Heal for 40 every 1s while Spirit Linked to an ally.
Increase your maximum Health by 100.
Heal for 250 when you use Envelop.
Increase the range of Chain Heal bounces by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Envelop by 0.6s.
Grant 0.17% Ultimate Charge to each player to which Chain Heal bounces.
Increase the Healing Spirit Links provides every 1s to your linked friendly target by 60 Health.
Increase the maximum amount of damage mitigated by Envelop by 35%.
Heal for 200 when you use Envelop.
Increase the range of Chain Heal bounces by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage done by any enemy you are linked to with Spirit Link by 8%.
Increase the maximum amount of damage mitigated by Envelop by 28%.
Heal for 40 every 1s while Spirit Linked to an ally.
Increase your maximum Health by 100.
Heal for 250 when you use Envelop.
Increase the range of Chain Heal bounces by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage done by any enemy you are linked to with Spirit Link by 8%.
Increase the maximum amount of damage mitigated by Envelop by 28%.
Heal for 40 every 1s while Spirit Linked to an ally.
Increase your maximum Health by 100.
Heal for 250 when you use Envelop.
Increase the range of Chain Heal bounces by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage done by any enemy you are linked to with Spirit Link by 8%.
Increase the maximum amount of damage mitigated by Envelop by 28%.
Heal for 40 every 1s while Spirit Linked to an ally.
Increase your maximum Health by 100.
Heal for 250 when you use Envelop.
Increase the range of Chain Heal bounces by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage done by any enemy you are linked to with Spirit Link by 8%.
Increase the maximum amount of damage mitigated by Envelop by 28%.
Heal for 40 every 1s while Spirit Linked to an ally.
Increase your maximum Health by 100.
Heal for 250 when you use Envelop.
Increase the range of Chain Heal bounces by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage done by any enemy you are linked to with Spirit Link by 8%.
Increase the maximum amount of damage mitigated by Envelop by 28%.
Heal for 40 every 1s while Spirit Linked to an ally.
Increase your maximum Health by 100.
Heal for 250 when you use Envelop.
Increase the range of Chain Heal bounces by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage done by any enemy you are linked to with Spirit Link by 8%.
Increase the maximum amount of damage mitigated by Envelop by 28%.
Heal for 40 every 1s while Spirit Linked to an ally.
Increase your maximum Health by 100.
Heal for 250 when you use Envelop.
Increase the range of Chain Heal bounces by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage done by any enemy you are linked to with Spirit Link by 8%.
Increase the maximum amount of damage mitigated by Envelop by 28%.
Heal for 40 every 1s while Spirit Linked to an ally.
Increase your maximum Health by 100.
Heal for 250 when you use Envelop.
Increase the range of Chain Heal bounces by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage done by any enemy you are linked to with Spirit Link by 8%.
Increase the maximum amount of damage mitigated by Envelop by 28%.
Heal for 40 every 1s while Spirit Linked to an ally.
Increase your maximum Health by 100.
Heal for 250 when you use Envelop.
Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage done by any enemy you are linked to with Spirit Link by 8%.
Increase the maximum amount of damage mitigated by Envelop by 28%.
Heal for 40 every 1s while Spirit Linked to an ally.
Increase your maximum Health by 100.
Heal for 250 when you use Envelop.
Increase the range of Chain Heal bounces by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage done by any enemy you are linked to with Spirit Link by 8%.
Increase the maximum amount of damage mitigated by Envelop by 28%.
Heal for 40 every 1s while Spirit Linked to an ally.
Increase your maximum Health by 100.
Heal for 250 when you use Envelop.
Increase the range of Chain Heal bounces by 40%.