This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.
Increase your Movement Speed by 10% for 4s after you activate Nine Lives.
Heal for 120 every 1s while Prowl is active.
Increase the Movement Speed bonus while using Prowl by 50%.
Increase the duration of Prowl by 1.5s.
Pounce Executes targets at or below 35% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Regenerate 4 Ammo every 1s while using Hustle.
Reduce your weapon recoil by 100% while using Iron Sights.
Increase your Movement Speed by 20% while using Iron Sights.
Gain 15% Lifesteal while using Iron Sights.
Increase your maximum Ammo by 6.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Regenerate 4 Ammo every 1s while using Hustle.
Reduce your weapon recoil by 100% while using Iron Sights.
Increase your Movement Speed by 20% while using Iron Sights.
Gain 15% Lifesteal while using Iron Sights.
Increase your maximum Ammo by 6.
Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reset the Cooldown of Vine after dropping to or below 45% Health.
Increase your Movement Speed by 24% for 2s after using Vine.
Reduce your active Cooldowns by 30% after getting an Elimination.
Increase the range of Vine by 20%.
Increase your allies' Movement Speed by 20% for 4s after they are Healed by Blossom.
Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)