Player Avatar
17
Edgefp

NA - Updated 6 months ago

Most Played Champions
Season 6
Ying
Support
9.5 KDA
9 / 2 / 20
1 - 0 (100%)
5m
Terminus
Front Line
15.5 KDA
10 / 1 / 11
1 - 0 (100%)
8m
Vora
Flanker
2.06 KDA
28 / 17 / 14
1 - 1 (50%)
22m
Rei
Support
0.92 KDA
3 / 6 / 5
0 - 1 (0%)
7m
Saati
Damage
1.5 KDA
10 / 11 / 13
0 - 1 (0%)
15m
Player Stats
Totals
Matches
Played
6
Won
3
Lost
3
Player Kills
KDA
2.47
Kills
60
Deaths
37
Assists
63
Objectives
CPM
275
Credits
15,670
Objective Time
3m 37s
Damage
Player
216,937
Team Healing
30,992
Self Healing
53,592
Weapon
177,581
Shielding
2,760
Taken
193,142

Casual Queues

Normal: Siege
4 Games
1,265
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

47m
playtime
25%
Win/Loss Ratio
1.76
kda
1
wins
10,357
Credits
220
CPM
41
kills
33
deaths
34
assists
164,007
damage
3,490
dpm
129,359
Weapon
162,461
taken
1,475
Shielding
3,489
healing
35,127
self healing
3m 14s
objective time
3
losses
Normal: Onslaught
1 Games
1,629
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

5m
playtime
100%
Win/Loss Ratio
7.25
kda
1
wins
2,473
Credits
495
CPM
10
kills
2
deaths
9
assists
21,939
damage
4,388
dpm
17,231
Weapon
12,275
taken
1,285
Shielding
0
healing
5,820
self healing
23s
objective time
 
losses
Normal: Team Deathmatch
1 Games
1,707
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

5m
playtime
100%
Win/Loss Ratio
9.5
kda
1
wins
2,840
Credits
568
CPM
9
kills
2
deaths
20
assists
30,991
damage
6,198
dpm
30,991
Weapon
18,406
taken
0
Shielding
27,503
healing
12,645
self healing
0s
objective time
 
losses
Recently Played
May 11th - June 10th

All Queues

Normal: Onslaught

Normal: Payload

Normal: Siege

Normal: Team Deathmatch

Recent Matches