This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 8% after getting an Elimination.
Increase your maximum Health by 450.
Generate 2 Ammo for the target of your Protection.
Increase the Movement Speed of your Protection target by 50% for 2s.
Increase your Movement Speed by 50% during Recharge and for 3s after it ends.
Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 200.
Reduce your damage taken by 5% while Stellar Wind is active.
Heal for 160 every 1s for 10s after applying Astral Mark.
Increase the range of Astral Mark by 20%.
Increase the range at which you can use Void Grip by 10%.
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 600.
Gain a 600-Health Shield for 3s after activating Rocket Boots.
Heal for 150 every 1s for 3s after activating Rocket Boots.
Reset the Cooldown of Rocket Boots after falling to or below 30% Health.
Reduce your active Cooldowns by 10% after getting an Elimination.
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Charge by 0.6s after hitting an enemy with Fireball.
Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.
Increase your maximum Health by 300.
Increase your Movement Speed by 20% for 3s after using Charge.
Reduce the Cooldown of Fireball by 2.25s.
Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Decrease your damage taken by 20% for 3s after using Nade Launcher.
Reduce your active Cooldowns by 10% after getting an Elimination.
Increase your maximum Ammo by 2.
Increase your maximum Health by 200.
Heal for 240 for each enemy hit with Nade Launcher.
Nade Launcher has 3 charges, but reduce the damage of each to 650.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 200.
Reduce your damage taken by 5% while Stellar Wind is active.
Heal for 160 every 1s for 10s after applying Astral Mark.
Increase the range of Astral Mark by 20%.
Increase the range at which you can use Void Grip by 10%.
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 600.
Gain a 600-Health Shield for 3s after activating Rocket Boots.
Heal for 150 every 1s for 3s after activating Rocket Boots.
Reset the Cooldown of Rocket Boots after falling to or below 30% Health.
Reduce your active Cooldowns by 10% after getting an Elimination.
Modify your Blunderbuss to fire a single slug that deals 600 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 600.
Gain a 600-Health Shield for 3s after activating Rocket Boots.
Heal for 150 every 1s for 3s after activating Rocket Boots.
Reset the Cooldown of Rocket Boots after falling to or below 30% Health.
Reduce your active Cooldowns by 10% after getting an Elimination.
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 100.
Increase the Healing done by Rend Soul by 8%.
Reduce the cast time of Shadow Travel by 40%.
Increase your Movement Speed by 24% while Shadow Travel is active.
Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Astral Mark by 1.6s.
Increase the range at which you can use Void Grip by 20%.
Heal for 40 every 1s for 10s after applying Astral Mark.
Increase the range of Astral Mark by 20%.
Reduce the Cooldown of Void Grip by 3.5999999999999996s.
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Nullify by 1s.
Reduce your active Cooldowns by 32% after getting an Elimination.
Increase your maximum Health by 600.
Increase your maximum Ammo by 1.
Increase your Movement Speed by 50% during Recharge and for 3s after it ends.
Double the range at which you can use Nullify.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Astral Mark by 1.6s.
Increase the range at which you can use Void Grip by 20%.
Heal for 40 every 1s for 10s after applying Astral Mark.
Increase the range of Astral Mark by 20%.
Reduce the Cooldown of Void Grip by 3.5999999999999996s.
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Nullify by 1s.
Reduce your active Cooldowns by 32% after getting an Elimination.
Increase your maximum Health by 600.
Increase your maximum Ammo by 1.
Increase your Movement Speed by 50% during Recharge and for 3s after it ends.
Double the range at which you can use Nullify.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Fire Bomb by 3s.
Reduce the damage you deal to yourself with Fire Bomb by 60%.
Increase your Movement Speed by 16% for 4s after using Fire Bomb.
Increase your maximum Health by 100.
Reduce your active Cooldowns by 30% after getting an Elimination.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your weapon recoil by 80% while using Iron Sights.
Gain 20% Lifesteal while using Iron Sights.
Increase your maximum Health by 50.
Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.
Increase your Movement Speed by 10% while using Iron Sights.
Increase the radius of Frag Grenade's explosion by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Nullify by 1s.
Reduce your active Cooldowns by 32% after getting an Elimination.
Increase your maximum Health by 600.
Increase your maximum Ammo by 1.
Increase your Movement Speed by 50% during Recharge and for 3s after it ends.
Double the range at which you can use Nullify.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Charge by 0.6s after hitting an enemy with Fireball.
Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.
Increase your maximum Health by 300.
Increase your Movement Speed by 20% for 3s after using Charge.
Reduce the Cooldown of Fireball by 2.25s.
Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Nullify by 1s.
Reduce your active Cooldowns by 32% after getting an Elimination.
Increase your maximum Health by 600.
Increase your maximum Ammo by 1.
Increase your Movement Speed by 50% during Recharge and for 3s after it ends.
Double the range at which you can use Nullify.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Charge by 0.6s after hitting an enemy with Fireball.
Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.
Increase your maximum Health by 300.
Increase your Movement Speed by 20% for 3s after using Charge.
Reduce the Cooldown of Fireball by 2.25s.
Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Nullify by 1s.
Reduce your active Cooldowns by 32% after getting an Elimination.
Increase your maximum Health by 600.
Increase your maximum Ammo by 1.
Increase your Movement Speed by 50% during Recharge and for 3s after it ends.
Double the range at which you can use Nullify.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 525 over 3s after Healing an ally with Kindle Soul.
Generate 1 Ammo after Healing an ally with Kindle Soul.
Increase your maximum Health by 150.
Increase the radius of Pyre Strike by 20%.
Apply a 140-Health Shield for 2s to allies affected by Kindle Soul.
Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Nullify by 1s.
Reduce your active Cooldowns by 32% after getting an Elimination.
Increase your maximum Health by 600.
Increase your maximum Ammo by 1.
Increase your Movement Speed by 50% during Recharge and for 3s after it ends.
Double the range at which you can use Nullify.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 600.
Gain a 600-Health Shield for 3s after activating Rocket Boots.
Heal for 150 every 1s for 3s after activating Rocket Boots.
Reset the Cooldown of Rocket Boots after falling to or below 30% Health.
Reduce your active Cooldowns by 10% after getting an Elimination.
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Nullify by 1s.
Reduce your active Cooldowns by 32% after getting an Elimination.
Increase your maximum Health by 600.
Increase your maximum Ammo by 1.
Increase your Movement Speed by 50% during Recharge and for 3s after it ends.
Double the range at which you can use Nullify.