This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 40% for 5s after earning a Killing Blow or Elimination.
Heal for 100 when you use Envelop.
Reduce the damage you take by 2% for 2s for each ally hit with Chain Heal. This effect stacks.
Grant 50% Reload Speed for 2s to each player to which Chain Heal bounces.
Increase the maximum amount of damage mitigated by Envelop by 14%.
Increase the range of Chain Heal bounces by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 40% for 5s after earning a Killing Blow or Elimination.
Heal for 100 when you use Envelop.
Reduce the damage you take by 2% for 2s for each ally hit with Chain Heal. This effect stacks.
Grant 50% Reload Speed for 2s to each player to which Chain Heal bounces.
Increase the maximum amount of damage mitigated by Envelop by 14%.
Increase the range of Chain Heal bounces by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 40% for 5s after earning a Killing Blow or Elimination.
Heal for 100 when you use Envelop.
Reduce the damage you take by 2% for 2s for each ally hit with Chain Heal. This effect stacks.
Grant 50% Reload Speed for 2s to each player to which Chain Heal bounces.
Increase the maximum amount of damage mitigated by Envelop by 14%.
Increase the range of Chain Heal bounces by 40%.