This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 18%.
Heal for 200 for each enemy hit by Broadside.
Heal for 350 for each enemy hit with Harpoon.
Reduce the Cooldown of Harpoon by 1.2s.
Generate 2 Ammo for each enemy hit by Harpoon.
Harpoon no longer has a Cooldown, but no longer Slows enemies hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 600-Health Shield for 3s after activating Juggernaut.
Reduce the time it takes to spin up your Hellfire Gatling by 8%.
Each Soul Fragment gathered Heals you for 30.
Reduce the Cooldown of Ignition by 1.2s.
Heal for 500 after activating Soul Harvest.
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.