This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 5.
Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.
Reduce the Cooldown of Heavy Blade by 1.2s.
Hitting enemies with Bladed Chakrams Heals you for 45.
Increase your maximum Health by 150.
Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 36 every 0.5s while at least one wall segment of Sanctuary is active.
Reduce the Cooldown of Conviction by 1.2000000000000002s.
Heal for 15 for every percentage point of Ire consumed by abilities.
Heal for 210 for each enemy hit with Reckoning.
Increase your maximum Health by 450.
Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.