This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for an additional 600 when using Second Chance.
Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.
Increase your maximum Health by 150.
Your weapon doesn't consume Ammo for 1.6s after activating Stasis Field.
Reduce the Cooldown of Second Chance by 2s.
Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.