This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 60 every 1s while Agility is active.
Increase the Movement Speed boost of Agility by 12%.
Gain 10.5% Lifesteal while in Dragon Stance.
Reduce the time it takes to enter and exit Dragon Stance by 20%.
Increase your maximum Health by 200.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 150.
Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.
Increase the radius of your Distortion Field by 12%.
Increase the jump strength of Octavia's Commanding Leap by 15%.
Reduce the time it takes to bring up Designated Sights by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 200.
Increase the duration of Hunter's Mark by 1.2s.
Heal for 120 for each enemy hit with Nade Launcher.
Increase your maximum Ammo by 8.
Reduce the Cooldown of Fire Bomb by 1.7999999999999998s.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 600.
Reduce the damage you take by 6% while at least one wall segment of Sanctuary is active.
Heal for 36 every 0.5s while at least one wall segment of Sanctuary is active.
Increase the distance traveled by Conviction by 18%.
Increase the duration of the Lift applied by Reckoning by 30%.
Gain 30% Lifesteal on your hits with Judgement.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 150.
Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.
Increase the Projectile Speed of Seedling by 12%.
Reduce your active Cooldowns by 24% after getting an Elimination.
Generate 2 Ammo after using Seedling.
Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 9% for 2s after using Missile Launcher.
Increase the travel distance of Advance by 14%.
Increase the duration of Emitter by 3s.
Increase your maximum Health by 600.
Increase your Reload Speed by 30%.
Increase the radius of Missile Launcher's explosions by 66%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 200.
Increase the duration of Hunter's Mark by 1.2s.
Heal for 120 for each enemy hit with Nade Launcher.
Increase your maximum Ammo by 8.
Reduce the Cooldown of Fire Bomb by 1.7999999999999998s.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 200.
Increase your Movement Speed while casting Inferno Cannon by 40%.
Heal for 150 every 1s while using FrostFire Glide.
FrostFire Glide travels 15% faster.
Increase the Projectile Speed of Frost Bomb by 18%.
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing received from Dark Siphon by 150 health.
Increase your Movement Speed by 8% for 1s after hitting anything with Deadly Scythe.
Gain a 225 Shield for 5s after activating Tendril.
Increase your maximum Health by 200.
Increase the effect of the Knockback applied by Obliteration by 24% of its base value.
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 600.
Gain a 200-Health Shield after activating Nullify.
Heal the target of your Protection for 150.
Heal for 225 after activating Recharge.
Reduce the Cooldown of Nullify by 4s.
Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 600.
Increase the recharge rate of your Bulwark by 12%.
Increase the Health of your Bulwark by 1000.
Gain 8% Lifesteal.
Increase your maximum Ammo by 6.
Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 200.
Increase the duration of Hunter's Mark by 1.2s.
Heal for 120 for each enemy hit with Nade Launcher.
Increase your maximum Ammo by 8.
Reduce the Cooldown of Fire Bomb by 1.7999999999999998s.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing received from Dark Siphon by 150 health.
Increase your Movement Speed by 8% for 1s after hitting anything with Deadly Scythe.
Gain a 225 Shield for 5s after activating Tendril.
Increase your maximum Health by 200.
Increase the effect of the Knockback applied by Obliteration by 24% of its base value.