This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the travel speed of Deadly Momentum by 40%.
Extend the duration of Piercing Momentum stacks gained by hitting with Love by 24%.
Increase the travel distance of Deadly Momentum by 15%.
Extend the duration of Sharp Momentum stacks gained by hitting with War by 24%.
Reduce the Cooldown of Deadly Momentum by 2.0999999999999996s for each enemy hit by it.
The Cooldown of Deadly Momentum is permanently set to 5s and cannot be modified, reduced, or increased through other means. Gain 1 stack of Piercing and Sharp Momentum for each enemy hit with Deadly Momentum.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal the target of your Protection for 375.
Increase the Movement Speed of your Protection target by 20% for 2s.
Gain a 300-Health Shield after activating Nullify.
Heal for 150 after activating Nullify.
Reduce your active Cooldowns by 16% after getting an Elimination.
Double the range at which you can use Nullify.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the travel speed of Deadly Momentum by 40%.
Extend the duration of Piercing Momentum stacks gained by hitting with Love by 24%.
Increase the travel distance of Deadly Momentum by 15%.
Extend the duration of Sharp Momentum stacks gained by hitting with War by 24%.
Reduce the Cooldown of Deadly Momentum by 2.0999999999999996s for each enemy hit by it.
The Cooldown of Deadly Momentum is permanently set to 5s and cannot be modified, reduced, or increased through other means. Gain 1 stack of Piercing and Sharp Momentum for each enemy hit with Deadly Momentum.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Shell Shield by 2.4s.
Reduce the Cooldown of Dredge Anchor by 3s.
Heal for 120 after hitting an enemy with Dredge Anchor.
Increase the travel distance of Shell Spin by 20%.
Heal for 165 every 1s while Shell Shield is active.
For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the travel speed of Deadly Momentum by 40%.
Extend the duration of Piercing Momentum stacks gained by hitting with Love by 24%.
Increase the travel distance of Deadly Momentum by 15%.
Extend the duration of Sharp Momentum stacks gained by hitting with War by 24%.
Reduce the Cooldown of Deadly Momentum by 2.0999999999999996s for each enemy hit by it.
The Cooldown of Deadly Momentum is permanently set to 5s and cannot be modified, reduced, or increased through other means. Gain 1 stack of Piercing and Sharp Momentum for each enemy hit with Deadly Momentum.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Counter by 60% after successfully hitting an enemy with Counter.
Reduce the Cooldown of Whirl by 2.5s for each enemy it hits.
Increase your Movement Speed by 11% while Billow is active.
Increase the travel distance of Whirl by 8%.
Reduce the Cooldown of Whirl by 4s after successfully hitting an enemy with Counter.
Your heavy hit with Inferno Blade deals an additional 150 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Counter by 60% after successfully hitting an enemy with Counter.
Reduce the Cooldown of Whirl by 2.5s for each enemy it hits.
Increase your Movement Speed by 11% while Billow is active.
Increase the travel distance of Whirl by 8%.
Reduce the Cooldown of Whirl by 4s after successfully hitting an enemy with Counter.
Your heavy hit with Inferno Blade deals an additional 150 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal the target of your Protection for 375.
Increase the Movement Speed of your Protection target by 20% for 2s.
Gain a 300-Health Shield after activating Nullify.
Heal for 150 after activating Nullify.
Reduce your active Cooldowns by 16% after getting an Elimination.
Double the range at which you can use Nullify.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Shell Shield by 1.7999999999999998s.
Reduce the Cooldown of Dredge Anchor by 3s.
Heal for 240 after hitting an enemy with Dredge Anchor.
Increase your Reload Speed by 7%.
Heal for 220 every 1s while Shell Shield is active.
For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Shell Shield by 1.7999999999999998s.
Reduce the Cooldown of Dredge Anchor by 3s.
Heal for 240 after hitting an enemy with Dredge Anchor.
Increase your Reload Speed by 7%.
Heal for 220 every 1s while Shell Shield is active.
For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the travel speed of Deadly Momentum by 40%.
Extend the duration of Piercing Momentum stacks gained by hitting with Love by 24%.
Increase the travel distance of Deadly Momentum by 15%.
Extend the duration of Sharp Momentum stacks gained by hitting with War by 24%.
Reduce the Cooldown of Deadly Momentum by 2.0999999999999996s for each enemy hit by it.
The Cooldown of Deadly Momentum is permanently set to 5s and cannot be modified, reduced, or increased through other means. Gain 1 stack of Piercing and Sharp Momentum for each enemy hit with Deadly Momentum.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the travel speed of Deadly Momentum by 40%.
Extend the duration of Piercing Momentum stacks gained by hitting with Love by 24%.
Increase the travel distance of Deadly Momentum by 15%.
Extend the duration of Sharp Momentum stacks gained by hitting with War by 24%.
Reduce the Cooldown of Deadly Momentum by 2.0999999999999996s for each enemy hit by it.
The Cooldown of Deadly Momentum is permanently set to 5s and cannot be modified, reduced, or increased through other means. Gain 1 stack of Piercing and Sharp Momentum for each enemy hit with Deadly Momentum.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Shell Shield by 1.7999999999999998s.
Reduce the Cooldown of Dredge Anchor by 3s.
Heal for 240 after hitting an enemy with Dredge Anchor.
Increase your Reload Speed by 7%.
Heal for 220 every 1s while Shell Shield is active.
For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal the target of your Protection for 375.
Increase the Movement Speed of your Protection target by 20% for 2s.
Gain a 300-Health Shield after activating Nullify.
Heal for 150 after activating Nullify.
Reduce your active Cooldowns by 16% after getting an Elimination.
Double the range at which you can use Nullify.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the travel speed of Deadly Momentum by 40%.
Extend the duration of Piercing Momentum stacks gained by hitting with Love by 24%.
Increase the travel distance of Deadly Momentum by 15%.
Extend the duration of Sharp Momentum stacks gained by hitting with War by 24%.
Reduce the Cooldown of Deadly Momentum by 2.0999999999999996s for each enemy hit by it.
The Cooldown of Deadly Momentum is permanently set to 5s and cannot be modified, reduced, or increased through other means. Gain 1 stack of Piercing and Sharp Momentum for each enemy hit with Deadly Momentum.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Counter by 60% after successfully hitting an enemy with Counter.
Reduce the Cooldown of Whirl by 2.5s for each enemy it hits.
Increase your Movement Speed by 11% while Billow is active.
Increase the travel distance of Whirl by 8%.
Reduce the Cooldown of Whirl by 4s after successfully hitting an enemy with Counter.
Your heavy hit with Inferno Blade deals an additional 150 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the travel speed of Deadly Momentum by 40%.
Extend the duration of Piercing Momentum stacks gained by hitting with Love by 24%.
Increase the travel distance of Deadly Momentum by 15%.
Extend the duration of Sharp Momentum stacks gained by hitting with War by 24%.
Reduce the Cooldown of Deadly Momentum by 2.0999999999999996s for each enemy hit by it.
The Cooldown of Deadly Momentum is permanently set to 5s and cannot be modified, reduced, or increased through other means. Gain 1 stack of Piercing and Sharp Momentum for each enemy hit with Deadly Momentum.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the travel speed of Deadly Momentum by 40%.
Extend the duration of Piercing Momentum stacks gained by hitting with Love by 24%.
Increase the travel distance of Deadly Momentum by 15%.
Extend the duration of Sharp Momentum stacks gained by hitting with War by 24%.
Reduce the Cooldown of Deadly Momentum by 2.0999999999999996s for each enemy hit by it.
The Cooldown of Deadly Momentum is permanently set to 5s and cannot be modified, reduced, or increased through other means. Gain 1 stack of Piercing and Sharp Momentum for each enemy hit with Deadly Momentum.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the travel speed of Deadly Momentum by 40%.
Extend the duration of Piercing Momentum stacks gained by hitting with Love by 24%.
Increase the travel distance of Deadly Momentum by 15%.
Extend the duration of Sharp Momentum stacks gained by hitting with War by 24%.
Reduce the Cooldown of Deadly Momentum by 2.0999999999999996s for each enemy hit by it.
The Cooldown of Deadly Momentum is permanently set to 5s and cannot be modified, reduced, or increased through other means. Gain 1 stack of Piercing and Sharp Momentum for each enemy hit with Deadly Momentum.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the travel speed of Deadly Momentum by 40%.
Extend the duration of Piercing Momentum stacks gained by hitting with Love by 24%.
Increase the travel distance of Deadly Momentum by 15%.
Extend the duration of Sharp Momentum stacks gained by hitting with War by 24%.
Reduce the Cooldown of Deadly Momentum by 2.0999999999999996s for each enemy hit by it.
The Cooldown of Deadly Momentum is permanently set to 5s and cannot be modified, reduced, or increased through other means. Gain 1 stack of Piercing and Sharp Momentum for each enemy hit with Deadly Momentum.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Nine Lives by 3s.
Heal for 160 every 1s while Prowl is active.
Increase the duration of Prowl by 1s.
Reduce your damage taken by 20% while Prowl is active.
Increase the Movement Speed bonus while using Prowl by 20%.
Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the travel speed of Deadly Momentum by 40%.
Extend the duration of Piercing Momentum stacks gained by hitting with Love by 24%.
Increase the travel distance of Deadly Momentum by 15%.
Extend the duration of Sharp Momentum stacks gained by hitting with War by 24%.
Reduce the Cooldown of Deadly Momentum by 2.0999999999999996s for each enemy hit by it.
The Cooldown of Deadly Momentum is permanently set to 5s and cannot be modified, reduced, or increased through other means. Gain 1 stack of Piercing and Sharp Momentum for each enemy hit with Deadly Momentum.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Decrease the rate of Wrath decay by 20%.
Heal for 75 for each enemy hit with Wings of Wrath.
Hitting Kindle Soul increases you and your target's Movement Speed by 20% for 1.5s.
Increase the radius of Pyre Strike by 40%.
Apply a 140-Health Shield for 2s to allies affected by Kindle Soul.
Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Decrease the rate of Wrath decay by 20%.
Heal for 75 for each enemy hit with Wings of Wrath.
Hitting Kindle Soul increases you and your target's Movement Speed by 20% for 1.5s.
Increase the radius of Pyre Strike by 40%.
Apply a 140-Health Shield for 2s to allies affected by Kindle Soul.
Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Decrease the rate of Wrath decay by 20%.
Heal for 75 for each enemy hit with Wings of Wrath.
Hitting Kindle Soul increases you and your target's Movement Speed by 20% for 1.5s.
Increase the radius of Pyre Strike by 40%.
Apply a 140-Health Shield for 2s to allies affected by Kindle Soul.
Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)