This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Regenerate 2 Ammo every 0.5s for 2.5s after activating Billow.
Increase your maximum Ammo by 1.
Generate 3 Ammo after activating Whirl.
Reduce the Cooldown of Counter by 15% after successfully hitting an enemy with Counter.
Reduce the Cooldown of Billow by 70% after getting an Elimination.
Spite deals 20% of its target's maximum Health with each hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Regenerate 2 Ammo every 0.5s for 1.5s after activating Billow.
Reduce the Cooldown of Counter by 45% after successfully hitting an enemy with Counter.
Increase your maximum Ammo by 3.
Increase the travel distance of Whirl by 24%.
Reduce the Cooldown of Billow by 42% after getting an Elimination.
Heal for 15% of your maximum Health per second while using Billow.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Whirl by 4s after using Billow.
Increase your Reload Speed by 10%.
Reduce the Cooldown of Counter by 15% after successfully hitting an enemy with Counter.
Generate 5 Ammo after activating Whirl.
Reduce the Cooldown of Whirl by 2s for each enemy it hits.
Spite deals 20% of its target's maximum Health with each hit.