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13
Jmcs02

NA - Updated 23 days ago

Most Played Champions
Season 6
Io
Support
3 KDA
5 / 3 / 8
1 - 0 (100%)
4m
Androxus
Flanker
0.71 KDA
6 / 14 / 8
1 - 1 (50%)
9m
Bomb King
Damage
0.93 KDA
13 / 22 / 15
1 - 2 (33%)
23m
Kinessa
Damage
0.9 KDA
16 / 36 / 33
1 - 3 (25%)
30m
Player Stats
Totals
Matches
Played
10
Won
4
Lost
6
Player Kills
KDA
0.96
Kills
40
Deaths
75
Assists
64
Objectives
CPM
360
Credits
23,772
Objective Time
1m 49s
Damage
Player
230,095
Team Healing
7,651
Self Healing
53,987
Weapon
178,060
Shielding
0
Taken
233,929

Casual Queues

Normal: Siege
2 Games
1,516
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

26m
playtime
50%
Win/Loss Ratio
0.92
kda
1
wins
4,875
Credits
188
CPM
8
kills
24
deaths
28
assists
69,909
damage
2,689
dpm
56,680
Weapon
73,575
taken
0
Shielding
0
healing
15,862
self healing
1m 32s
objective time
1
losses
Normal: Onslaught
1 Games
1,229
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

7m
playtime
0%
Win/Loss Ratio
1.6
kda
 
wins
3,168
Credits
453
CPM
3
kills
5
deaths
10
assists
44,964
damage
6,423
dpm
23,957
Weapon
21,518
taken
0
Shielding
0
healing
9,800
self healing
17s
objective time
1
losses
Normal: Team Deathmatch
7 Games
1,445
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

33m
playtime
42.86%
Win/Loss Ratio
0.91
kda
3
wins
15,729
Credits
477
CPM
29
kills
46
deaths
26
assists
115,222
damage
3,492
dpm
97,423
Weapon
138,836
taken
0
Shielding
7,651
healing
28,325
self healing
0s
objective time
4
losses
Recently Played
May 16th - June 15th

All Queues

Normal: Onslaught

Normal: Payload

Normal: Siege

Normal: Team Deathmatch

Recent Matches