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Bey0ndAscended1

NA - Updated 3 months ago

Ranked: Competitive - 3 months ago
11m
-23
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-21 SR
View Match
1 / 9 / 5
0.39 KDA
Atlas
Level 20 / 1,972G
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Lessons of the Past

Lessons of the Past

Setback

Gain a 100-Health Shield for 3s after hitting an enemy with Setback.

Level 1

Life Unlived

Life Unlived

Second Chance

Heal for an additional 150 when using Second Chance.

Level 1

Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 1.5s further into the past.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Ranked: Competitive - 4 months ago
16m
-27
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-32 SR
View Match
5 / 12 / 10
0.83 KDA
Atlas
Level 20 / 3,386G
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Lessons of the Past

Lessons of the Past

Setback

Gain a 100-Health Shield for 3s after hitting an enemy with Setback.

Level 1

Life Unlived

Life Unlived

Second Chance

Heal for an additional 150 when using Second Chance.

Level 1

Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 1.5s further into the past.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Normal: Onslaught - 4 months ago
10m
+13
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+9 SR
View Match
7 / 2 / 20
8.5 KDA
Atlas
Level 20 / 5,783G
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Lessons of the Past

Lessons of the Past

Setback

Gain a 100-Health Shield for 3s after hitting an enemy with Setback.

Level 1

Life Unlived

Life Unlived

Second Chance

Heal for an additional 150 when using Second Chance.

Level 1

Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 1.5s further into the past.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Normal: Siege - 6 months ago
16m
+11
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+9 SR
View Match
8 / 11 / 13
1.32 KDA
Atlas
Level 20 / 4,803G
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Lessons of the Past

Lessons of the Past

Setback

Gain a 100-Health Shield for 3s after hitting an enemy with Setback.

Level 1

Life Unlived

Life Unlived

Second Chance

Heal for an additional 150 when using Second Chance.

Level 1

Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 1.5s further into the past.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Normal: Siege - 6 months ago
7m
-15
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-26 SR
View Match
5 / 8 / 2
0.75 KDA
Viktor
Level 20 / 1,580G
Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 150.

Level 3

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 2.

Level 1

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 10% for 1.5s.

Level 1

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 100% while using Iron Sights.

Level 5

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Normal: Team Deathmatch - 6 months ago
6m
+52
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+283 SR
View Match
6 / 7 / 9
1.5 KDA
Drogoz
Level 20 / 2,985G
Bask

Bask

Salvo

Heal for 105 for each enemy hit by your Salvo rockets.

Level 3

Decimate

Decimate

Salvo

Increase the explosion radius of Salvo by 15%.

Level 1

Follow the Scent

Follow the Scent

Fire Spit

Increase the size of your Fire Spit by 24%.

Level 1

Lung Capacity

Lung Capacity

Fire Spit

Heal for 250 for each enemy hit with Fire Spit.

Level 5

Apex Predator

Apex Predator

Armor

Increase your maximum Health by 250.

Level 5

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

Normal: Onslaught - 6 months ago
11m
-15
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-31 SR
View Match
5 / 11 / 15
1.14 KDA
Grohk
Level 20 / 5,904G
Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 250.

Level 5

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 90 for each enemy hit with Shock Pulse.

Level 3

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 0.6s.

Level 1

Totemic Rescue

Totemic Rescue

Armor

Gain a 150-Health Shield for 3s after dropping to or below 30% Health.

Level 1

Phantom

Phantom

Ghost Walk

Heal for 500 over the duration of Ghost Walk.

Level 5

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1