This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Battle Shout by 3s.
Gain 4% Lifesteal.
Increase the Health of your Bulwark by 200.
Increase the recharge rate of your Bulwark by 24%.
Increase your Healing received by 24% while your Bulwark is active.
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 375 Shield after using Protection.
Gain a 100-Health Shield after activating Nullify.
Heal for 75 after activating Recharge.
Increase your Movement Speed by 40% during Recharge and for 3s after it ends.
Reduce the Cooldown of Recharge by 1.6s.
Double the range at which you can use Nullify.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Smoke Screen by 0.6s.
Reduce the Cooldown of Poison Bolts by 4s.
Increase your Movement Speed by 32% for 2s after entering Smoke Screen.
Heal for 250 over 2s while in Smoke Screen.
Reduce the Cooldown of Smoke Screen by 1.5s for each enemy hit by Poison Bolts.
When activating Hidden, refill Wrist Crossbow's Ammo. While Hidden is active, reduce the damage you take by 75%, but reduce the maximum duration of Hidden to 3s. The duration of Hidden cannot be increased.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Regenerate 2 Ammo every 1s while using Nullify.
Gain a 200-Health Shield after getting an Elimination.
Reduce the Cooldown of Nullify by 4s.
Gain a 400-Health Shield after activating Nullify.
Increase your maximum Health by 600.
Double the range at which you can use Nullify.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 375 Shield after using Protection.
Gain a 100-Health Shield after activating Nullify.
Heal for 75 after activating Recharge.
Increase your Movement Speed by 40% during Recharge and for 3s after it ends.
Reduce the Cooldown of Recharge by 1.6s.
Double the range at which you can use Nullify.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 375 Shield after using Protection.
Gain a 100-Health Shield after activating Nullify.
Heal for 75 after activating Recharge.
Increase your Movement Speed by 40% during Recharge and for 3s after it ends.
Reduce the Cooldown of Recharge by 1.6s.
Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Battle Shout by 3s.
Gain 4% Lifesteal.
Increase the Health of your Bulwark by 200.
Increase the recharge rate of your Bulwark by 24%.
Increase your Healing received by 24% while your Bulwark is active.
Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 20% for 3s after using Charge.
Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.
Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.
Gain a 450-Health Shield for 3s after you use Charge.
Reduce the Cooldown of Fireball by 2.25s.
Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.