This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 150.
Increase the Healing received from Dark Siphon by 200 health.
Heal for 120 for each enemy hit with Obliteration.
Gain a 75 Shield for 5s after activating Tendril.
Reduce the cooldown of Tendril by 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 150.
Increase the Healing received from Dark Siphon by 200 health.
Heal for 120 for each enemy hit with Obliteration.
Gain a 75 Shield for 5s after activating Tendril.
Reduce the cooldown of Tendril by 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 150.
Increase the Healing received from Dark Siphon by 200 health.
Heal for 120 for each enemy hit with Obliteration.
Gain a 75 Shield for 5s after activating Tendril.
Reduce the cooldown of Tendril by 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Pounce by 1.5s.
Increase your maximum Health by 100.
Reduce the Cooldown of Nine Lives by 4s.
Heal for 210 after using Pounce.
Increase your Movement Speed by 30% for 3s after using Pounce.
Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 180 for each enemy hit with Obliteration.
Gain a 225 Shield for 5s after activating Tendril.
Reduce the cooldown of Tendril by 1.7999999999999998s.
Consuming Darkness stacks Heals you for an additional 20 per stack.
Increase your maximum Health by 200.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 52% of the damage dealt by Shatter.
Reduce the Cooldown of Dimensional Link by 1.25s.
Increase your maximum Health by 150.
Increase your Reload Speed by 32%.
Increase your Movement Speed by 21% while Out of Combat.
If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.