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16
TOOT_HX

NA - Updated 14 days ago

Most Played Champions
Season 6
Viktor
Damage
2.23 KDA
109 / 66 / 76
7 - 3 (70%)
1h 23m
Grover
Support
14 KDA
2 / 1 / 24
1 - 0 (100%)
8m
Lex
Flanker
3.63 KDA
10 / 4 / 9
1 - 0 (100%)
7m
Pip
Support
0.25 KDA
1 / 12 / 4
0 - 1 (0%)
8m
Cassie
Damage
0.46 KDA
3 / 12 / 5
0 - 1 (0%)
15m
Player Stats
Totals
Matches
Played
15
Won
9
Lost
6
Player Kills
KDA
1.87
Kills
132
Deaths
103
Assists
121
Objectives
CPM
318
Credits
41,083
Objective Time
8m 7s
Damage
Player
584,588
Team Healing
43,381
Self Healing
140,935
Weapon
488,140
Shielding
130
Taken
437,494

Casual Queues

Normal: Siege
6 Games
1,502
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

1h 11m
playtime
50%
Win/Loss Ratio
1.49
kda
3
wins
15,079
Credits
212
CPM
44
kills
51
deaths
64
assists
270,567
damage
3,811
dpm
225,961
Weapon
222,333
taken
130
Shielding
32,937
healing
61,109
self healing
5m 52s
objective time
3
losses
Normal: Onslaught
5 Games
1,361
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

38m
playtime
40%
Win/Loss Ratio
1.14
kda
2
wins
14,484
Credits
381
CPM
33
kills
38
deaths
21
assists
129,339
damage
3,404
dpm
117,395
Weapon
132,283
taken
0
Shielding
10,444
healing
39,279
self healing
2m 15s
objective time
3
losses
Normal: Team Deathmatch
4 Games
1,813
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

20m
playtime
100%
Win/Loss Ratio
5.21
kda
4
wins
11,520
Credits
576
CPM
55
kills
14
deaths
36
assists
184,682
damage
9,234
dpm
144,784
Weapon
82,878
taken
0
Shielding
0
healing
40,547
self healing
0s
objective time
 
losses
Recently Played
August 2nd - September 1st

All Queues

Normal: Onslaught

Normal: Payload

Normal: Siege

Normal: Team Deathmatch

Recent Matches