This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce all active Cooldowns by 40% after getting an Elimination.
Increase the distance of each Nether Step dash by 20%.
Heal for 250 every 1s while drifting.
Generate 1 Ammo after hitting an enemy with Defiance.
Generate 1 Ammo after activating Nether Step.
Nether Step now has 3 separate charges and is no longer linked.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Sensor Drone's Reveal persists for 2.8s after an enemy leaves its Reveal range.
Reduce your weapon recoil by 20% while using Precision Sights.
Increase your maximum Health by 100.
Increase your Movement Speed by 16%.
Reduce the Cooldown of Sensor Drone by 0.32s for every enemy hit while Precision Sights is active.
Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 11% for 3s after hitting at least one enemy with Detonate.
Increase your Reload Speed by 16% for 3s after using Detonate.
Increase the effect of Poppy Bomb’s Knockback by 45% and cause Poppy Bomb to explode on contact with any surface.
Increase your air control by 10% until you land after launching yourself with Poppy Bomb.
Reduce the Cooldown of Grumpy Bomb by 2.4000000000000004s.
Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce all active Cooldowns by 40% after getting an Elimination.
Increase the distance of each Nether Step dash by 20%.
Heal for 250 every 1s while drifting.
Generate 1 Ammo after hitting an enemy with Defiance.
Generate 1 Ammo after activating Nether Step.
Nether Step now has 3 separate charges and is no longer linked.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce all active Cooldowns by 40% after getting an Elimination.
Increase the distance of each Nether Step dash by 20%.
Heal for 250 every 1s while drifting.
Generate 1 Ammo after hitting an enemy with Defiance.
Generate 1 Ammo after activating Nether Step.
Nether Step now has 3 separate charges and is no longer linked.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce all active Cooldowns by 40% after getting an Elimination.
Increase the distance of each Nether Step dash by 20%.
Heal for 250 every 1s while drifting.
Generate 1 Ammo after hitting an enemy with Defiance.
Generate 1 Ammo after activating Nether Step.
Nether Step now has 3 separate charges and is no longer linked.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce all active Cooldowns by 40% after getting an Elimination.
Increase the distance of each Nether Step dash by 20%.
Heal for 250 every 1s while drifting.
Generate 1 Ammo after hitting an enemy with Defiance.
Generate 1 Ammo after activating Nether Step.
Nether Step now has 3 separate charges and is no longer linked.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce all active Cooldowns by 50% after getting an Elimination.
Increase the distance of each Nether Step dash by 5%.
Generate 1 Ammo after hitting an enemy with Defiance.
Increase your Movement Speed by 30% for 3s after activating Nether Step.
Heal for 200 after activating Nether Step.
Nether Step now has 3 separate charges and is no longer linked.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 200.
Increase the Distance enemies are Knocked Back by from Blast Back by 10%
Increase your Ultimate charge rate by 3%.
Generate 3 Ammo for each enemy hit with Blast Back.
Increase your maximum Ammo by 5.
Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce all active Cooldowns by 50% after getting an Elimination.
Increase the distance of each Nether Step dash by 5%.
Generate 1 Ammo after hitting an enemy with Defiance.
Increase your Movement Speed by 30% for 3s after activating Nether Step.
Heal for 200 after activating Nether Step.
Nether Step now has 3 separate charges and is no longer linked.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the travel distance of Advance by 28%.
Reduce the Cooldown of Missile Launcher by 2.0999999999999996s.
Reduce your damage taken by 3% for 3s after activating Advance.
Heal 180 health for each player hit by Missile Launcher.
Reduce the Cooldown of Emitter by 4s.
Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Emitter by 5s.
Generate 15 Ammo after using Advance.
Reduce the Cooldown of Missile Launcher by 0.7s.
Increase the travel distance of Advance by 28%.
Increase your maximum Health by 600.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Emitter by 5s.
Generate 15 Ammo after using Advance.
Reduce the Cooldown of Missile Launcher by 0.7s.
Increase the travel distance of Advance by 28%.
Increase your maximum Health by 600.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Emitter by 5s.
Generate 15 Ammo after using Advance.
Reduce the Cooldown of Missile Launcher by 0.7s.
Increase the travel distance of Advance by 28%.
Increase your maximum Health by 600.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Emitter by 5s.
Generate 15 Ammo after using Advance.
Reduce the Cooldown of Missile Launcher by 0.7s.
Increase the travel distance of Advance by 28%.
Increase your maximum Health by 600.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Emitter by 5s.
Generate 15 Ammo after using Advance.
Reduce the Cooldown of Missile Launcher by 0.7s.
Increase the travel distance of Advance by 28%.
Increase your maximum Health by 600.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage you take by 30% for 2s after activating Shadow Bombs.
Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.
Increase the range of Ambush by 20%.
Heal for -22.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.
Reduce the damage you take by 20% for 2s after Ambush ends. This applies to each Ambush in the chain.
Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 150.
Increase the travel distance of Whirl by 32%.
Increase your Movement Speed by 40% for 3s after activating Counter.
Reduce the Cooldown of Billow by 28% after getting an Elimination.
Increase your Movement Speed by 22% while Billow is active.
Your heavy hit with Inferno Blade deals an additional 150 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Emitter by 5s.
Generate 15 Ammo after using Advance.
Reduce the Cooldown of Missile Launcher by 0.7s.
Increase the travel distance of Advance by 28%.
Increase your maximum Health by 600.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Allies' and your Movement Speed by 5% while in your Gourd .
Reduce your active Cooldowns by 20% after getting an Elimination.
Reduce your damage taken by 20% while Healing an ally with Mending Spirits.
Increase the Movement Speed of allies affected by Mending Spirits by 25%.
Increase your maximum Health by 100.
Mending Spirits immediately Heals your target for an additional 350.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Shatter by 2.5s.
Increase your maximum Health by 50.
Increase the duration of Dimensional Link by 0.7s.
Reduce your active Cooldowns by 3s after getting an Elimination.
Increase the duration of your Illusions by 5s.
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce all active Cooldowns by 50% after getting an Elimination.
Increase the distance of each Nether Step dash by 5%.
Generate 1 Ammo after hitting an enemy with Defiance.
Increase your Movement Speed by 30% for 3s after activating Nether Step.
Heal for 200 after activating Nether Step.
Nether Step now has 3 separate charges and is no longer linked.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 2 Ammo after activating Warder's Field.
Increase your maximum Health by 450.
Reduce the Cooldown of Earthen Guard by 2.5s.
Reduce your active Cooldowns by 8% after getting an Elimination.
Reduce your damage taken by 25% while standing in Warder's Field.
Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 150.
Increase the travel distance of Whirl by 32%.
Increase your Movement Speed by 40% for 3s after activating Counter.
Reduce the Cooldown of Billow by 28% after getting an Elimination.
Increase your Movement Speed by 22% while Billow is active.
Your heavy hit with Inferno Blade deals an additional 150 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Battle Shout by 3s.
Generate 4 Ammo after activating Battle Shout.
Increase your maximum Ammo by 9.
Increase your Movement Speed by 24% for 3s after activating Battle Shout.
Increase your maximum Health by 450.
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.