This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Mana generation of Frost Bomb by 45%.
Reduce your damage taken by 15% for 2s after activating Elemental Shift.
Heal for 100 every 1s while using FrostFire Glide.
Gain a 500-health Shield for 3s after dropping to or below 50% Health.
Heal for 100 after using Elemental Shift.
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Mana generation of Frost Bomb by 45%.
Reduce your damage taken by 15% for 2s after activating Elemental Shift.
Heal for 100 every 1s while using FrostFire Glide.
Gain a 500-health Shield for 3s after dropping to or below 50% Health.
Heal for 100 after using Elemental Shift.
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Mana generation of Frost Bomb by 45%.
Reduce your damage taken by 15% for 2s after activating Elemental Shift.
Heal for 100 every 1s while using FrostFire Glide.
Gain a 500-health Shield for 3s after dropping to or below 50% Health.
Heal for 100 after using Elemental Shift.
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Mana generation of Frost Bomb by 45%.
Reduce your damage taken by 15% for 2s after activating Elemental Shift.
Heal for 100 every 1s while using FrostFire Glide.
Gain a 500-health Shield for 3s after dropping to or below 50% Health.
Heal for 100 after using Elemental Shift.
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Mana generation of Frost Bomb by 45%.
Reduce your damage taken by 15% for 2s after activating Elemental Shift.
Heal for 100 every 1s while using FrostFire Glide.
Gain a 500-health Shield for 3s after dropping to or below 50% Health.
Heal for 100 after using Elemental Shift.
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Mana generation of Frost Bomb by 45%.
Reduce your damage taken by 15% for 2s after activating Elemental Shift.
Heal for 100 every 1s while using FrostFire Glide.
Gain a 500-health Shield for 3s after dropping to or below 50% Health.
Heal for 100 after using Elemental Shift.
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Mana generation of Frost Bomb by 45%.
Reduce your damage taken by 15% for 2s after activating Elemental Shift.
Heal for 100 every 1s while using FrostFire Glide.
Gain a 500-health Shield for 3s after dropping to or below 50% Health.
Heal for 100 after using Elemental Shift.
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 180 for each enemy hit by Calamity Blast.
Increase your maximum Health by 150.
Reduce the damage required to generate a Calamity Blast charge by 500.
Generate 10% Power Siphon charge for each enemy hit with Calamity Blast.
Increase the leap distance of Shatterfall by 10%.
Reduce the damage you take by 20% while at or below 50% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the travel distance of Advance by 35%.
Reduce your damage taken by 12% for 3s after activating Advance.
Increase your maximum Health by 150.
Reduce the Cooldown of Emitter by 2s.
Heal for 240 after activating Advance.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.
Increase the travel distance of Shell Spin by 30%.
Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.
Reduce your damage taken by 15% for 2s after hitting an enemy with Dredge Anchor.
Reduce the Cooldown of Dredge Anchor by 3s.
For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Mana generation of Frost Bomb by 45%.
Reduce your damage taken by 15% for 2s after activating Elemental Shift.
Heal for 100 every 1s while using FrostFire Glide.
Gain a 500-health Shield for 3s after dropping to or below 50% Health.
Heal for 100 after using Elemental Shift.
Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 250 every 1s while using Shadow Travel.
Increase the Healing done by Rend Soul by 8%.
Your Movement Speed is increased by 8% while any enemy is marked with a Soul Orb stack.
Increase your Ultimate charge rate by 35%.
Heal for 210 every 1s while channeling Restore Soul.
Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Mana generation of Frost Bomb by 45%.
Reduce your damage taken by 15% for 2s after activating Elemental Shift.
Heal for 100 every 1s while using FrostFire Glide.
Gain a 500-health Shield for 3s after dropping to or below 50% Health.
Heal for 100 after using Elemental Shift.
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 250 every 1s while using Shadow Travel.
Increase the Healing done by Rend Soul by 8%.
Your Movement Speed is increased by 8% while any enemy is marked with a Soul Orb stack.
Increase your Ultimate charge rate by 35%.
Heal for 210 every 1s while channeling Restore Soul.
Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 250 every 1s while using Shadow Travel.
Increase the Healing done by Rend Soul by 8%.
Your Movement Speed is increased by 8% while any enemy is marked with a Soul Orb stack.
Increase your Ultimate charge rate by 35%.
Heal for 210 every 1s while channeling Restore Soul.
Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 250 every 1s while using Shadow Travel.
Increase the Healing done by Rend Soul by 8%.
Your Movement Speed is increased by 8% while any enemy is marked with a Soul Orb stack.
Increase your Ultimate charge rate by 35%.
Heal for 210 every 1s while channeling Restore Soul.
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.
Gain a 300-Health Shield for 3s after dropping to or below 50% Health.
Heal for 150 after hitting an enemy with Crippling Throw.
Increase your maximum Health by 150.
Reduce the Cooldown of Crippling Throw by 3s.
Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Mana generation of Frost Bomb by 45%.
Reduce your damage taken by 15% for 2s after activating Elemental Shift.
Heal for 100 every 1s while using FrostFire Glide.
Gain a 500-health Shield for 3s after dropping to or below 50% Health.
Heal for 100 after using Elemental Shift.
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Mana generation of Frost Bomb by 45%.
Reduce your damage taken by 15% for 2s after activating Elemental Shift.
Heal for 100 every 1s while using FrostFire Glide.
Gain a 500-health Shield for 3s after dropping to or below 50% Health.
Heal for 100 after using Elemental Shift.
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Mana generation of Frost Bomb by 45%.
Reduce your damage taken by 15% for 2s after activating Elemental Shift.
Heal for 100 every 1s while using FrostFire Glide.
Gain a 500-health Shield for 3s after dropping to or below 50% Health.
Heal for 100 after using Elemental Shift.
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Mana generation of Frost Bomb by 45%.
Reduce your damage taken by 15% for 2s after activating Elemental Shift.
Heal for 100 every 1s while using FrostFire Glide.
Gain a 500-health Shield for 3s after dropping to or below 50% Health.
Heal for 100 after using Elemental Shift.
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Mana generation of Frost Bomb by 45%.
Reduce your damage taken by 15% for 2s after activating Elemental Shift.
Heal for 100 every 1s while using FrostFire Glide.
Gain a 500-health Shield for 3s after dropping to or below 50% Health.
Heal for 100 after using Elemental Shift.
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Mana generation of Frost Bomb by 45%.
Reduce your damage taken by 15% for 2s after activating Elemental Shift.
Heal for 100 every 1s while using FrostFire Glide.
Gain a 500-health Shield for 3s after dropping to or below 50% Health.
Heal for 100 after using Elemental Shift.
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Mana generation of Frost Bomb by 45%.
Reduce your damage taken by 15% for 2s after activating Elemental Shift.
Heal for 100 every 1s while using FrostFire Glide.
Gain a 500-health Shield for 3s after dropping to or below 50% Health.
Heal for 100 after using Elemental Shift.
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.