This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Emitter by 5s.
Heal for 200 every 1s while Emitter is active.
Heal for 320 after activating Advance.
Increase the duration of Emitter by 1s.
Reduce your damage taken by 3% for 3s after activating Advance.
Increase the radius of Missile Launcher's explosions by 66%.