This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 50 Ammo after activating Ignition.
Gain a 250-Health Shield for 3s after dropping to or below 30% Health.
Increase the potency of Juggernaut's Knockup by 21%.
Increase your maximum Health by 750.
Heal for 600 for each champion hit by Juggernaut.
Reduce your damage taken by 40% while using Juggernaut.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 50 Ammo after activating Ignition.
Gain a 500-Health Shield for 3s after dropping to or below 30% Health.
Increase the potency of Juggernaut's Knockup by 21%.
Increase your maximum Health by 750.
Heal for 450 for each champion hit by Juggernaut.
Reduce your damage taken by 40% while using Juggernaut.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Reversal by 1.5s after hitting an enemy with your weapon.
Generate 3 Ammo after activating Nether Step.
Hitting a player with Revolver Heals you for 60.
Reduce the Cooldown of Nether Step by 2.4s after hitting an enemy with Defiance.
Reduce the Cooldown of Reversal by 3.5999999999999996s.
Reversal always fires back and does an additional 800 damage.