This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 450-Health Shield for 4s after dropping to or below 30% Health.
Heal 120 health for each player hit by Missile Launcher.
Heal for 240 after activating Advance.
Heal for 200 every 1s while Emitter is active.
Generate 30 Ammo for each enemy hit by Missile Launcher.
Increase the radius of Missile Launcher's explosions by 66%.