This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Heavy Blade by 1.7999999999999998s.
Heal for 200 for each enemy hit by Heavy Blade.
Increase your maximum Ammo by 4.
Gain a 60-Health Shield for 4s after activating Combat Trance.
Heal for 90 every 1s while Combat Trance is active.
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Heavy Blade by 1.7999999999999998s.
Heal for 200 for each enemy hit by Heavy Blade.
Increase your maximum Ammo by 4.
Gain a 60-Health Shield for 4s after activating Combat Trance.
Heal for 90 every 1s while Combat Trance is active.
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Heavy Blade by 1.7999999999999998s.
Heal for 200 for each enemy hit by Heavy Blade.
Increase your maximum Ammo by 4.
Gain a 60-Health Shield for 4s after activating Combat Trance.
Heal for 90 every 1s while Combat Trance is active.
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 20% while you are within 60 units of your Retribution target.
Generate 9 Ammo after activating In Pursuit.
Heal for 75 for each shot hit while using In Pursuit.
Generate 2 Ammo after getting a Killing Blow or Elimination.
Increase your Movement Speed by 9%.
Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Heavy Blade by 1.7999999999999998s.
Heal for 200 for each enemy hit by Heavy Blade.
Increase your maximum Ammo by 4.
Gain a 60-Health Shield for 4s after activating Combat Trance.
Heal for 90 every 1s while Combat Trance is active.
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Heavy Blade by 1.7999999999999998s.
Heal for 200 for each enemy hit by Heavy Blade.
Increase your maximum Ammo by 4.
Gain a 60-Health Shield for 4s after activating Combat Trance.
Heal for 90 every 1s while Combat Trance is active.
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Heavy Blade by 1.7999999999999998s.
Heal for 200 for each enemy hit by Heavy Blade.
Increase your maximum Ammo by 4.
Gain a 60-Health Shield for 4s after activating Combat Trance.
Heal for 90 every 1s while Combat Trance is active.
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Heavy Blade by 1.7999999999999998s.
Heal for 200 for each enemy hit by Heavy Blade.
Increase your maximum Ammo by 4.
Gain a 60-Health Shield for 4s after activating Combat Trance.
Heal for 90 every 1s while Combat Trance is active.
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Heavy Blade by 1.7999999999999998s.
Heal for 200 for each enemy hit by Heavy Blade.
Increase your maximum Ammo by 4.
Gain a 60-Health Shield for 4s after activating Combat Trance.
Heal for 90 every 1s while Combat Trance is active.
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 20% while you are within 60 units of your Retribution target.
Generate 9 Ammo after activating In Pursuit.
Heal for 75 for each shot hit while using In Pursuit.
Generate 2 Ammo after getting a Killing Blow or Elimination.
Increase your Movement Speed by 9%.
Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Heavy Blade by 1.7999999999999998s.
Heal for 200 for each enemy hit by Heavy Blade.
Increase your maximum Ammo by 4.
Gain a 60-Health Shield for 4s after activating Combat Trance.
Heal for 90 every 1s while Combat Trance is active.
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Heavy Blade by 1.7999999999999998s.
Heal for 200 for each enemy hit by Heavy Blade.
Increase your maximum Ammo by 4.
Gain a 60-Health Shield for 4s after activating Combat Trance.
Heal for 90 every 1s while Combat Trance is active.
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Heavy Blade by 1.7999999999999998s.
Heal for 200 for each enemy hit by Heavy Blade.
Increase your maximum Ammo by 4.
Gain a 60-Health Shield for 4s after activating Combat Trance.
Heal for 90 every 1s while Combat Trance is active.
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal yourself for 60% of Healing Potion's effect if you hit an ally but not yourself.
Increase your jump speed by an additonal 20% while using Weightless.
Reduce the Cooldown of Healing Potion by 3s for each ally it hits.
Heal for 60 every 1s while Weightless is active.
Increase the radius of Healing Potion by 32%.
Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Heavy Blade by 1.7999999999999998s.
Heal for 200 for each enemy hit by Heavy Blade.
Increase your maximum Ammo by 4.
Gain a 60-Health Shield for 4s after activating Combat Trance.
Heal for 90 every 1s while Combat Trance is active.
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Heavy Blade by 1.7999999999999998s.
Heal for 200 for each enemy hit by Heavy Blade.
Increase your maximum Ammo by 4.
Gain a 60-Health Shield for 4s after activating Combat Trance.
Heal for 90 every 1s while Combat Trance is active.
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Heavy Blade by 1.7999999999999998s.
Heal for 200 for each enemy hit by Heavy Blade.
Increase your maximum Ammo by 4.
Gain a 60-Health Shield for 4s after activating Combat Trance.
Heal for 90 every 1s while Combat Trance is active.
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Heavy Blade by 1.7999999999999998s.
Heal for 200 for each enemy hit by Heavy Blade.
Increase your maximum Ammo by 4.
Gain a 60-Health Shield for 4s after activating Combat Trance.
Heal for 90 every 1s while Combat Trance is active.
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Heavy Blade by 1.7999999999999998s.
Heal for 200 for each enemy hit by Heavy Blade.
Increase your maximum Ammo by 4.
Gain a 60-Health Shield for 4s after activating Combat Trance.
Heal for 90 every 1s while Combat Trance is active.
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Heavy Blade by 1.7999999999999998s.
Heal for 200 for each enemy hit by Heavy Blade.
Increase your maximum Ammo by 4.
Gain a 60-Health Shield for 4s after activating Combat Trance.
Heal for 90 every 1s while Combat Trance is active.
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Heavy Blade by 1.7999999999999998s.
Heal for 200 for each enemy hit by Heavy Blade.
Increase your maximum Ammo by 4.
Gain a 60-Health Shield for 4s after activating Combat Trance.
Heal for 90 every 1s while Combat Trance is active.
Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 20% while you are within 60 units of your Retribution target.
Generate 9 Ammo after activating In Pursuit.
Heal for 75 for each shot hit while using In Pursuit.
Generate 2 Ammo after getting a Killing Blow or Elimination.
Increase your Movement Speed by 9%.
Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.