This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for an additional 600 when using Second Chance.
Second Chance sends you 0.8s further into the past.
Increase your Healing received by 12% while Stasis Field is active.
Your weapon doesn't consume Ammo for 6.4s after activating Stasis Field.
Generate 3 Ammo after using Second Chance.
When you use Second Chance you also Rewind enemies within 20 units 3s into the past.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed during Soar by 28%.
Heal for 120 after using Blink.
Increase the duration of Soar by 1.1s.
Your weapon deals 10% less Self-Damage and no longer applies a Knockback to yourself.
Increase the distance traveled by Blink by 24%.
Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed during Soar by 28%.
Heal for 120 after using Blink.
Increase the duration of Soar by 1.6500000000000001s.
Your weapon deals 10% less Self-Damage and no longer applies a Knockback to yourself.
Increase the distance traveled by Blink by 18%.
Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.