This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 150 Shield for 5s after activating Tendril.
Increase the Healing received from Dark Siphon by 150 health.
Heal for 60 for each enemy hit with Obliteration.
Reduce the cooldown of Tendril by 2.4s.
Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.