This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 100
Increase your maximum Ammo by 12.
Reduce the cooldown of Rune of Travel by 1s.
Reduce your damage taken by 20% while at or below 40% Health.
Increase your Movement Speed by 40% while Rune of Travel is active.
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 135 every 1s while Combat Trance is active.
Increase your maximum Ammo by 2.
Reduce the Cooldown of Crouching Tigron by 1.2000000000000002s for each enemy hit by Heavy Blade.
Reduce the Cooldown of Combat Trance by 1.2000000000000002s for each enemy hit by Heavy Blade.
Increase your maximum Health by 200.
Bladed Chakrams are able to bounce 2 additional times before disappearing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 25% while you are within 60 units of your Retribution target.
Generate 3 Ammo after activating In Pursuit.
Increase your maximum Health by 50.
Increase your Movement Speed by 30% for 2s after Combat Slide ends.
Increase the range at which your Retribution target is Revealed by 50 units.
Increase the damage you deal to your Retribution target by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing received from Dark Siphon by 200 health.
Consuming Darkness stacks Heals you for an additional 20 per stack.
Increase your maximum Health by 100.
Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.
Increase your Movement Speed by 16% for 1s after hitting anything with Deadly Scythe.
Tendril gains a second charge, but its Cooldown is increased by 2s.