This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce damage taken by 9% while using Hustle.
Increase your maximum Health by 250.
Gain 15% Lifesteal while using Iron Sights.
Reduce your weapon recoil by 40% while using Iron Sights.
Increase your Movement Speed after deactivating Hustle by 20% for 1.5s.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 40% of the damage Absorbed by Reversal.
Heal for 80 after activating Nether Step.
Reduce the Cooldown of Reversal by 1s after hitting an enemy with your weapon.
Hitting a player with Revolver Heals you for 75.
Increase the distance of each Nether Step dash by 10%.
Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 14%.
Gain a 500-Health Shield for 3s after dropping to or below 30% Health.
Increase your maximum Health by 750.
Reduce your damage taken by 10% for 3s after activating Soul Harvest.
Heal for 400 after activating Soul Harvest.
Reduce your damage taken by 40% while using Juggernaut.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 40% of the damage Absorbed by Reversal.
Heal for 80 after activating Nether Step.
Reduce the Cooldown of Reversal by 1s after hitting an enemy with your weapon.
Hitting a player with Revolver Heals you for 75.
Increase the distance of each Nether Step dash by 10%.
Nether Step now has 3 separate charges and is no longer linked.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 14%.
Gain a 500-Health Shield for 3s after dropping to or below 30% Health.
Increase your maximum Health by 750.
Reduce your damage taken by 10% for 3s after activating Soul Harvest.
Heal for 400 after activating Soul Harvest.
Reduce your damage taken by 40% while using Juggernaut.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Area of Effect of Explosive Dodge bombs by 20%.
Reduce your active Cooldowns by 3s after getting a Killing Blow while in Burst Mode.
Decrease the recoil of Mag Dump by 30%.
Heal for 20% of your maximum Health over 5s after latching to a wall with Grappling Hook.
Increase your maximum Health by 250.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 40% of the damage Absorbed by Reversal.
Heal for 80 after activating Nether Step.
Reduce the Cooldown of Reversal by 1s after hitting an enemy with your weapon.
Hitting a player with Revolver Heals you for 75.
Increase the distance of each Nether Step dash by 10%.
Reversal always fires back and does an additional 800 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage you take by 12% for 2s after activating Conviction.
Increase your maximum Health by 300.
Reduce the damage you take by 6% while at least one wall segment of Sanctuary is active.
Heal for 25 for every percentage point of Ire consumed by abilities.
Reduce the Cooldown of Sanctuary by 1.7999999999999998s.
Gain 30% Lifesteal on your hits with Judgement.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Area of Effect of Explosive Dodge bombs by 20%.
Reduce your active Cooldowns by 3s after getting a Killing Blow while in Burst Mode.
Decrease the recoil of Mag Dump by 30%.
Heal for 20% of your maximum Health over 5s after latching to a wall with Grappling Hook.
Increase your maximum Health by 250.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 20% of the damage Absorbed by Reversal.
Reduce all active Cooldowns by 30% after getting an Elimination.
Hitting a player with Revolver Heals you for 75.
Generate 3 Ammo after activating Nether Step.
Heal for 80 after activating Nether Step.
Nether Step now has 3 separate charges and is no longer linked.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 14%.
Gain a 500-Health Shield for 3s after dropping to or below 30% Health.
Increase your maximum Health by 750.
Reduce your damage taken by 10% for 3s after activating Soul Harvest.
Heal for 400 after activating Soul Harvest.
Reduce your damage taken by 40% while using Juggernaut.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for an additional 320 after activating Battle Shout.
Increase the Health of your Bulwark by 200.
Increase the recharge rate of your Bulwark by 6%.
Increase your maximum Health by 750.
Increase your Healing received by 24% while your Bulwark is active.
Targets hit by Commander's Grab are Stunned for an additional 1.4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 20% of the damage Absorbed by Reversal.
Reduce all active Cooldowns by 30% after getting an Elimination.
Hitting a player with Revolver Heals you for 75.
Generate 3 Ammo after activating Nether Step.
Heal for 80 after activating Nether Step.
Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 14%.
Gain a 500-Health Shield for 3s after dropping to or below 30% Health.
Increase your maximum Health by 750.
Reduce your damage taken by 10% for 3s after activating Soul Harvest.
Heal for 400 after activating Soul Harvest.
Increase your Ultimate charge rate by 60%.