Player Avatar
34
supersquirelman

NA - Updated 2 months ago

Most Played Champions
Season 6
Viktor
Damage
5.9 KDA
22 / 5 / 15
1 - 0 (100%)
11m
Maeve
Flanker
4.63 KDA
14 / 4 / 9
1 - 0 (100%)
4m
Strix
Damage
2 KDA
5 / 4 / 6
1 - 0 (100%)
6m
Corvus
Support
1.72 KDA
5 / 9 / 21
1 - 0 (100%)
12m
Tyra
Damage
3.77 KDA
28 / 11 / 27
1 - 1 (50%)
21m
Player Stats
Totals
Matches
Played
8
Won
5
Lost
3
Player Kills
KDA
2.66
Kills
112
Deaths
61
Assists
101
Objectives
CPM
308
Credits
24,985
Objective Time
5m 36s
Damage
Player
517,703
Team Healing
17,806
Self Healing
60,874
Weapon
411,528
Shielding
240
Taken
290,127

Casual Queues

Normal: Siege
6 Games
1,392
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

1h 11m
playtime
50%
Win/Loss Ratio
2.57
kda
3
wins
19,775
Credits
279
CPM
93
kills
53
deaths
86
assists
446,140
damage
6,284
dpm
344,668
Weapon
263,623
taken
240
Shielding
17,806
healing
52,603
self healing
5m 18s
objective time
3
losses
Normal: Onslaught
1 Games
1,661
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

6m
playtime
100%
Win/Loss Ratio
2
kda
1
wins
2,627
Credits
438
CPM
5
kills
4
deaths
6
assists
26,643
damage
4,441
dpm
25,852
Weapon
13,416
taken
0
Shielding
0
healing
4,417
self healing
18s
objective time
 
losses
Normal: Team Deathmatch
1 Games
1,648
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

4m
playtime
100%
Win/Loss Ratio
4.63
kda
1
wins
2,583
Credits
646
CPM
14
kills
4
deaths
9
assists
44,920
damage
11,230
dpm
41,008
Weapon
13,088
taken
0
Shielding
0
healing
3,854
self healing
0s
objective time
 
losses
Recently Played
March 30th - April 29th

All Queues

Normal: Onslaught

Normal: Payload

Normal: Siege

Normal: Team Deathmatch

Recent Matches