This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Astral Mark by 1.2000000000000002s.
Reduce your damage taken by 10% while Stellar Wind is active.
Heal for 120 every 1s for 10s after applying Astral Mark.
Increase your maximum Health by 100.
Increase the range of Astral Mark by 20%.
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 10.
Regenerate 20 Ammo every 1s while Agility is active.
Increase the Movement Speed boost of Agility by 12%.
Increase your jump height by 20% while Agility is active.
Increase your maximum Health by 200.
Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.
Increase your maximum Ammo by 30.
Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.
Increase the travel distance of Charge by 45%.
Increase your Movement Speed by 20% for 3s after using Charge.
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.