This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Movement Speed bonus while using Prowl by 10%.
Reduce your damage taken by 5% while Prowl is active.
Reduce the Cooldown of Pounce by 2.5s.
Reduce the Cooldown of Nine Lives by 4s.
Heal for 160 every 1s while Prowl is active.
Pounce Executes targets at or below 35% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Movement Speed bonus while using Prowl by 10%.
Reduce your damage taken by 5% while Prowl is active.
Reduce the Cooldown of Pounce by 2.5s.
Reduce the Cooldown of Nine Lives by 4s.
Heal for 160 every 1s while Prowl is active.
Pounce Executes targets at or below 35% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Movement Speed bonus while using Prowl by 10%.
Reduce your damage taken by 5% while Prowl is active.
Reduce the Cooldown of Pounce by 2.5s.
Reduce the Cooldown of Nine Lives by 4s.
Heal for 160 every 1s while Prowl is active.
Pounce Executes targets at or below 35% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Movement Speed bonus while using Prowl by 10%.
Reduce your damage taken by 5% while Prowl is active.
Reduce the Cooldown of Pounce by 2.5s.
Reduce the Cooldown of Nine Lives by 4s.
Heal for 160 every 1s while Prowl is active.
Pounce Executes targets at or below 35% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Movement Speed bonus while using Prowl by 10%.
Reduce your damage taken by 5% while Prowl is active.
Reduce the Cooldown of Pounce by 2.5s.
Reduce the Cooldown of Nine Lives by 4s.
Heal for 160 every 1s while Prowl is active.
Pounce Executes targets at or below 35% Health.