Player Avatar
14
HaremFantasy

NA - Updated 2 days ago

Most Played Champions
Season 5
Yagorath
Front Line
2.52 KDA
61 / 49 / 125
8 - 0 (100%)
1h 13m
Octavia
Damage
3.5 KDA
50 / 19 / 33
4 - 1 (80%)
30m
Raum
Front Line
2.79 KDA
42 / 29 / 78
3 - 1 (75%)
55m
Barik
Front Line
2.35 KDA
12 / 13 / 37
2 - 2 (50%)
25m
Lex
Flanker
3.67 KDA
18 / 6 / 8
1 - 0 (100%)
9m
Player Stats
Totals
Matches
Played
26
Won
19
Lost
7
Player Kills
KDA
2.37
Kills
202
Deaths
154
Assists
326
Objectives
CPM
364
Credits
81,804
Objective Time
36m 18s
Damage
Player
1,213,286
Team Healing
232
Self Healing
351,641
Weapon
976,883
Shielding
206,740
Taken
1,564,165

Casual Queues

Normal: Siege
12 Games
1,777
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

2h 16m
playtime
75%
Win/Loss Ratio
2.03
kda
9
wins
37,026
Credits
272
CPM
98
kills
86
deaths
154
assists
634,901
damage
4,668
dpm
469,600
Weapon
1,077,192
taken
108,691
Shielding
0
healing
217,150
self healing
30m 29s
objective time
3
losses
Normal: Onslaught
4 Games
1,613
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

36m
playtime
75%
Win/Loss Ratio
2.44
kda
3
wins
18,018
Credits
501
CPM
32
kills
26
deaths
63
assists
207,059
damage
5,752
dpm
182,835
Weapon
120,632
taken
23,057
Shielding
0
healing
36,705
self healing
5m 49s
objective time
1
losses
Normal: Team Deathmatch
10 Games
1,679
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

53m
playtime
70%
Win/Loss Ratio
3.01
kda
7
wins
26,760
Credits
505
CPM
72
kills
42
deaths
109
assists
371,326
damage
7,006
dpm
324,448
Weapon
366,341
taken
74,992
Shielding
232
healing
97,786
self healing
0s
objective time
3
losses
Recently Played
October 30th - November 29th

All Queues

Normal: Onslaught

Normal: Payload

Normal: Siege

Normal: Team Deathmatch

Recent Matches

Normal: Siege - 2 days ago
8m
+31
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+116 SR
View Match
6 / 6 / 7
1.58 KDA
Octavia
Level 8 / 2,418G
Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 1.2s every 1s while standing inside of your Distortion Field.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Air Supremacy

Air Supremacy

Reduce damage taken by 20% for 2.5s after activating Commanding Leap.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Normal: Team Deathmatch - 2 days ago
4m
+46
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+95 SR
View Match
8 / 3 / 7
3.83 KDA
Octavia
Level 8 / 1,170G
Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 1.2s every 1s while standing inside of your Distortion Field.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Air Supremacy

Air Supremacy

Reduce damage taken by 20% for 2.5s after activating Commanding Leap.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Normal: Siege - 2 days ago
7m
+43
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+125 SR
View Match
12 / 3 / 9
5.5 KDA
Octavia
Level 8 / 2,522G
Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 1.2s every 1s while standing inside of your Distortion Field.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Air Supremacy

Air Supremacy

Reduce damage taken by 20% for 2.5s after activating Commanding Leap.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Normal: Siege - 2 days ago
9m
-43
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-124 SR
View Match
1 / 8 / 3
0.31 KDA
Barik
Level 8 / 1,758G
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 35% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Normal: Team Deathmatch - 2 days ago
4m
-57
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-151 SR
View Match
3 / 4 / 4
1.25 KDA
Barik
Level 8 / 2,325G
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 535 damage.

Level 1